Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 9753927756277866087 109 qw the Skirmisher (level 4, -1/25 HPs) Began as a Deep Elf Hunter on Feb 2, 2024. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:00:07 (1929 turns). qw the Skirmisher (Deep Elf Hunter) Turns: 1929, Time: 00:00:08 Health: -1/25 AC: 6 Str: 10 XL: 4 Next: 60% Magic: 6/6 EV: 16 Int: 14 God: Gold: 115 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . i - +0 ring mail rPois . l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Skills: - Level 1.5 Fighting + Level 8.0 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour i - a +0 ring mail (worn) l - a +0 helmet (worn) Jewellery e - a +5 ring of evasion (left hand) h - a ring of wizardry m - a ring of magical power Scrolls d - 2 scrolls of teleportation g - a scroll of enchant armour {unknown} j - 2 scrolls of identify {unknown} Potions b - a potion of might {unknown} c - 2 potions of haste {unknown} f - a potion of cancellation {unknown} k - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History An orc comes into view. It is wielding a +0 flail. You shoot an arrow. The arrow hits the orc. The orc shouts! The orc is severely wounded. You hear a shout! You shoot an arrow. The arrow barely misses the orc. You shoot an arrow. The arrow hits the orc! You kill the orc! An orc priest comes into view. It is wielding a +0 whip and wearing a +2 leather armour of cold resistance. You shoot an arrow. The arrow hits the orc priest. The orc priest is lightly wounded. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is lightly wounded. You shoot an arrow. The arrow hits the orc priest! The orc priest is severely wounded. A hobgoblin comes into view. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is severely wounded. You shoot an arrow. The arrow closely misses the orc priest. The arrow hits the hobgoblin but does no damage. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is severely wounded. You shoot an arrow. The arrow hits the orc priest. The orc priest is almost dead. The orc priest misses you. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is almost dead. A bat comes into view. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ... ## .... #..b #..) ... #. ##..### ...#...g.## .......o..## ......$@...# .........<.# ........%..# ...........# #...........### #.............# #.............# ##..##......##### #...##..........# You could see an orc priest, a hobgoblin and a bat (wandering). Vanquished Creatures 2 adders A gnoll (D:1) 2 dart slugs 2 ribbon worms (D:2) 6 orcs (D:3) 3 ball pythons 10 endoplasms 5 giant cockroaches 4 goblins 3 hobgoblins 4 jackals (D:1) A quokka (D:3) 11 bats 4 frilled lizards 2 kobolds 3 rats (D:1) 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-155-g5e7d8dd 0 | D:1 | 0 ||| qw: Game counter: 1797 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 88 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 100 | D:1 | Reached skill level 6 in Ranged Weapons 177 | D:1 | HP: 1/16 [gnoll/+0 club (4)] 519 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/5 950 | D:1 | 950 ||| UPGRADING to +0 ring mail. 960 | D:1 | 960 ||| DROPPING +0 leather armour. 961 | D:1 | 961 ||| UPGRADING to +0 helmet. 966 | D:1 | 966 ||| UPGRADING to +5 ring of evasion. 967 | D:1 | 967 ||| READING scroll labelled WANEILOIGH. 972 | D:1 | 972 ||| READING scroll labelled HANIASK HUOCVO. 973 | D:1 | 973 ||| READING 2 scrolls labelled ZATIYJ CEAP. 1074 | D:1 | 1074 ||| READING scroll labelled RYINAW CEOL. 1075 | D:1 | 1075 ||| READING scroll labelled LYNNIBB GA UGH. 1076 | D:1 | 1076 ||| DROPPING scroll of butterflies. 1077 | D:1 | 1077 ||| DROPPING scroll of silence. 1129 | D:2 | Reached skill level 7 in Ranged Weapons 1171 | D:2 | 1171 ||| FLEEEEING. 1267 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/6 1914 | D:3 | Reached skill level 8 in Ranged Weapons 1929 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic D:2: layout_rooms, minmay_misc_feat_room D:3: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, nrook_mini_vaults, minmay_goblin_kobold_house Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 6 7 8 | 8.0 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 110 | 78 || 188 Use: Scroll | 5 | || 5 Armour: Leather armour | 19 | || 19 Ring mail | 8 | 9 || 17 Dodge: Dodged | 42 | 14 || 56 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 157 | 0 | 0.0 | 63 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 57 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 53 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 47 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------