qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 1, D:1) a +0 dagger a +0 dagger 4 stones (1, -7, D:1) a +0 ring mail (6, 29, D:1) 3 boomerangs (11, -2, D:1) 4 poisoned darts (12, -13, D:1) a +0 club (12, 32, D:1) a +0 short sword (16, -2, D:1) a +0 leather armour (18, 36, D:1) a +0 whip (24, 8, D:1) a +0 ring mail (31, -11, D:1) a +0 dagger (32, 0, D:1) a +0 ring mail (34, -12, D:1) a book of Flames (36, 31, D:1) a +0 dagger a +0 sling (37, 13, D:1) a +0 club (37, 32, D:1) a +2 dagger of freezing a +0 whip (41, -7, D:1) a +0 club (45, 22, D:1) 4 atropa-tipped darts (46, -7, D:1) a potion of attraction a scroll of butterflies Level 2 of the Dungeon (1, -32, D:2) a +0 chain mail (6, -30, D:2) a +0 robe (10, 10, D:2) a +0 dagger (12, 6, D:2) a +0 dagger 3 stones (13, -43, D:2) a +0 club (19, -19, D:2) a +0 dagger (38, -30, D:2) 5 stones (38, 15, D:2) a +0 flail (52, 4, D:2) a +0 dagger a +0 sling (54, -38, D:2) 6 stones (59, 16, D:2) a scroll of fog a scroll of blinking Level 3 of the Dungeon (0, 0, D:3) a maw talisman (1, 17, D:3) 2 stones (4, -2, D:3) a +0 ring mail (6, -10, D:3) Great Wizards, Vol. VII (9, -3, D:3) a +0 dagger (10, -9, D:3) a +1 dagger of venom a +0 robe (12, -1, D:3) a +0 club (13, -34, D:3) 3 boomerangs (13, 10, D:3) a +0 club (15, 2, D:3) a +0 flail (15, 4, D:3) a +2 dagger of venom a +0 dagger a +0 leather armour (17, -2, D:3) a potion of degeneration (23, 10, D:3) 8 stones (37, 2, D:3) 4 stones (41, -6, D:3) 6 javelins (44, -26, D:3) a +0 dagger (47, 3, D:3) a book of Callings (53, -30, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 club (1, -14, D:4) a +0 club a +0 club (2, 1, D:4) a +0 whip (3, -14, D:4) a +0 club a +0 helmet a +0 animal skin a +0 club (3, 2, D:4) a +0 dagger (4, -14, D:4) a +0 club (4, 2, D:4) a +0 spear (4, 15, D:4) a +0 club (5, -14, D:4) a +0 club (5, 10, D:4) 2 stones (6, -13, D:4) a +0 club a +0 sling (7, -12, D:4) a +0 dagger (9, -12, D:4) a +0 club (14, 11, D:4) a scroll of amnesia (16, 34, D:4) a +0 plate armour (23, 18, D:4) a +0 quarterstaff 4 stones (25, 11, D:4) a +0 chain mail (25, 16, D:4) an orb of light (35, 27, D:4) a throwing net (37, -7, D:4) a staff of death (38, 6, D:4) a +0 whip Level 5 of the Dungeon (16, -13, D:5) a +0 ring mail (17, 20, D:5) a +0 club a +0 ring mail (18, -31, D:5) a maw talisman (19, -3, D:5) a +0 pair of gloves (19, 18, D:5) a +0 short sword a +0 ring mail (19, 19, D:5) a +0 club (20, 20, D:5) a +0 war axe a +0 ring mail (23, -19, D:5) a +0 long sword (55, 13, D:5) a +0 robe (64, -23, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 broad axe (6, -1, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (15, -10, D:6) a +0 dagger a +0 short sword a +0 leather armour the elf corpse of Dowan (skeletalised by now) (33, -19, D:6) a +0 whip a +0 leather armour (33, -15, D:6) a +0 scythe a +0 robe (35, -17, D:6) a +0 mace (36, -18, D:6) a +0 leather armour (36, -15, D:6) a +0 war axe a +0 plate armour (36, 5, D:6) a +0 ring mail (37, -11, D:6) a potion of attraction (38, -24, D:6) a staff of alchemy (38, -7, D:6) a scroll of fear a +0 robe (39, -34, D:6) a +0 short sword a +0 leather armour (53, -4, D:6) a +0 short sword (54, -2, D:6) a +0 giant club (61, -35, D:6) a +0 dagger a +0 leather armour (64, -27, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 4, D:7) a +4 shortbow of chaos a +0 long sword of flaming a +0 plate armour an orc corpse (2, 5, D:7) a +0 dagger (3, 3, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (3, 6, D:7) a +0 flail a +0 chain mail (4, 18, D:7) a +2 long sword of draining (5, 8, D:7) a +0 trident a +0 leather armour (8, 26, D:7) a +0 mace a +0 ring mail +0 steam dragon scales a steam dragon corpse (8, 30, D:7) a +0 dagger a +0 robe (9, 26, D:7) a +0 hand axe 2 boomerangs a +4 chain mail (9, 28, D:7) a +0 whip 5 stones a kobold corpse (12, 17, D:7) the +0 leather armour of Yredelemnul's Whim {rElec rC- MP+9 Int+6} Int+6: It affects your intelligence (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (13, 24, D:7) a +0 ring mail (23, 10, D:7) an electric eel corpse (26, 9, D:7) a +0 chain mail the Ecumenical Temple