qw Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, 17, D:1) 4 stones (21, 11, D:1) 4 stones (26, 8, D:1) a +0 ring mail (35, 11, D:1) 5 javelins (36, 7, D:1) a +0 leather armour (47, 4, D:1) a +0 spear (50, 19, D:1) a potion of magic a scroll of butterflies Level 2 of the Dungeon (2, 14, D:2) 2 scrolls of noise (12, -14, D:2) a +0 dagger (20, 3, D:2) a book of Touch (24, -10, D:2) 3 stones (33, -8, D:2) a +0 rapier (39, -10, D:2) 3 stones (44, -20, D:2) a +0 spear (47, 13, D:2) the +0 pair of boots of Darkness {rElec rN+ Will- Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. (48, -12, D:2) a frilled lizard corpse (skeletalised by now) (50, -1, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (0, 1, D:3) a bat corpse (2, 1, D:3) a quokka corpse