qw Level 1 of the Dungeon [Shop] Toorcha's Armour Shoppe a +3 leather armour (228 gold) a +0 helmet (54 gold) a +2 ring mail of willpower (252 gold) a +0 tower shield of protection (138 gold) a +0 robe (8 gold) a +1 pair of boots of stealth (198 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) (0, 0, D:1) a +0 leather armour (1, 7, D:1) a +0 club (5, 2, D:1) 7 stones (10, 39, D:1) a +0 robe (11, 12, D:1) a staff of alchemy (26, 50, D:1) a +0 mace (33, 23, D:1) a +0 short sword a +0 club (41, 11, D:1) a +0 whip (43, 33, D:1) a +0 short sword (44, 42, D:1) a +0 dagger (49, 8, D:1) a +0 club (52, 16, D:1) a potion of lignification a scroll of butterflies a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip a stone (2, 13, D:2) a scroll of amnesia (6, 20, D:2) a +0 whip 3 stones (10, 44, D:2) a +0 dagger (11, 30, D:2) a staff of earth (16, 43, D:2) a potion of invisibility (18, 28, D:2) 8 stones (18, 29, D:2) 2 boomerangs (19, 28, D:2) 8 stones (19, 45, D:2) a +0 war axe (24, 39, D:2) a +0 whip (27, 47, D:2) a +1 flail of draining (28, 47, D:2) a +0 spear (31, 47, D:2) a +0 flail (47, 27, D:2) a +0 club (48, 27, D:2) a +0 dagger of venom (49, 24, D:2) a +0 scale mail (50, 25, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones (2, -3, D:3) a +0 dagger (6, -13, D:3) 2 boomerangs (12, -24, D:3) a +0 mace (16, -13, D:3) a +0 scythe a +0 robe (23, 7, D:3) a +0 flail (23, 8, D:3) a +0 club a +0 leather armour a +0 flail a +0 hand axe (23, 9, D:3) a +0 hand axe a +0 ring mail (27, 0, D:3) a +0 trident (28, 4, D:3) a +0 dagger (29, 2, D:3) a +0 robe (30, 2, D:3) 5 stones (31, -9, D:3) a +0 dagger (33, -11, D:3) 5 gold pieces (33, -8, D:3) a +1 glaive of protection (unseen) (34, -11, D:3) 2 stones (34, -10, D:3) 8 gold pieces (34, -9, D:3) 4 gold pieces (34, -8, D:3) a +0 chain mail (34, -7, D:3) 4 javelins (34, -3, D:3) a +0 short sword (34, -1, D:3) a potion of degeneration (38, -10, D:3) 9 gold pieces (39, -9, D:3) a +0 helmet (43, -8, D:3) a +0 ring mail the +0 leather armour of the Dowdy God {Harm *Corrode rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (43, -7, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 robe (29, 12, D:4) 5 stones (35, -18, D:4) a potion of lignification (35, -12, D:4) a potion of degeneration (42, 26, D:4) a +0 mace (43, 9, D:4) a +0 whip (43, 10, D:4) a book of Death (44, 8, D:4) an amulet of magic regeneration (47, 1, D:4) a book of Annihilations (50, -2, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 mace (18, 2, D:5) 5 stones (20, -18, D:5) 3 stones (21, 2, D:5) a staff of air (24, 10, D:5) 4 poisoned darts (28, -29, D:5) a +0 club (29, 9, D:5) 3 poisoned darts (43, -11, D:5) a +7 club a +2 leather armour of cold resistance (48, -29, D:5) a +0 hand axe (56, 1, D:5) a potion of invisibility Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 club a +0 dagger (3, 3, D:6) a +0 club (5, -7, D:6) a +0 giant club (5, 6, D:6) a +0 hand axe a +0 giant club (6, -30, D:6) 6 javelins (6, 6, D:6) a +0 robe a +0 dagger (7, 5, D:6) a +0 dagger (11, 1, D:6) a +0 shortbow (21, 4, D:6) a scroll of fog (22, -23, D:6) a +0 giant club an ogre skeleton (22, -9, D:6) a +0 shortbow (32, -6, D:6) a +0 whip (45, -21, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (1, -3, D:7) a +0 morningstar a +0 robe (1, -2, D:7) a +0 shortbow (still there?) a +4 dagger (still there?) a +0 robe (still there?) a centaur corpse (still there?) a killer bee corpse (still there?) (5, 1, D:7) 5 stones