qw Level 1 of the Dungeon [Shop] Jautzima's General Store a +0 spear (42 gold) a scarf of harm (126 gold) 3 boomerangs (84 gold) a potion of haste (140 gold) 6 stones (8 gold) a potion of haste (140 gold) a +0 leather armour (28 gold) a +6 ring of dexterity (504 gold) [Shop] Suusaq's Assorted Antiques a potion of heal wounds (135 gold) a scroll of fog (108 gold) a +0 sling (40 gold) a scroll of identify (54 gold) a +0 robe (18 gold) a scroll of enchant armour (202 gold) a wand of roots (10) (648 gold) a +0 short sword (81 gold) [Shop] Nihor's Antique Armour Shoppe a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) a +1 ring mail of cold resistance (336 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +2 pair of boots (346 gold) a +0 cloak (94 gold) [Shop] Nidimiylo's Antique Weapon Emporium a +2 falchion of freezing (435 gold) a +0 trident (87 gold) the +10 flail of Unitot {flame, rF+ Str+3} (1915 gold) Str+3: It affects your strength (+3). rF+: It protects you from fire. a +2 war axe of freezing (457 gold) the +6 sling of Zepull {flame, ^Drain rN++ rCorr Stlth+} (1325 gold) rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. a +0 hand axe (75 gold) (0, 0, D:1) 4 stones (0, 4, D:1) a maw talisman (2, -8, D:1) a +0 club 3 stones (8, 11, D:1) a +0 club a stone (10, 22, D:1) a +1 short sword of holy wrath a stone (13, 1, D:1) a +0 club (16, 23, D:1) a +0 dagger (24, 16, D:1) 5 darts of dispersal (26, -9, D:1) 7 stones (27, -6, D:1) a +0 short sword (31, 5, D:1) a stone (31, 10, D:1) a +0 plate armour (42, 11, D:1) a +0 dagger (52, 30, D:1) a +0 war axe (54, 35, D:1) a scroll of butterflies Level 2 of the Dungeon (1, 11, D:2) a +0 short sword (3, -20, D:2) 3 stones (4, -4, D:2) 6 stones (38, -12, D:2) a +3 ring mail (48, -9, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) the +9 hand axe of Conformity {pain, *Rage rC+ rN+ SInv} rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (0, 6, D:3) a +0 club (4, 3, D:3) a bat corpse (5, 0, D:3) a +0 whip a +0 robe (5, 1, D:3) a +0 whip a +0 flail a gnoll corpse (5, 13, D:3) a +0 dagger (7, 14, D:3) a hobgoblin corpse a hobgoblin corpse (9, 13, D:3) a +0 sling a goblin corpse (10, -1, D:3) a +0 spear (11, -2, D:3) a +0 flail a +0 club a gnoll corpse (13, 14, D:3) a +0 whip 3 poisoned darts (30, 13, D:3) 4 poisoned darts (34, 16, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (3, 0, D:4) 5 stones (11, -19, D:4) a +0 dagger a +0 robe (11, -12, D:4) a +0 club (12, -12, D:4) a +0 robe (16, -11, D:4) a +0 whip (16, -10, D:4) a +0 whip (16, -9, D:4) a scroll of immolation (20, -7, D:4) a +0 club (28, -3, D:4) a +0 dagger (32, -33, D:4) a +0 hand axe (33, -33, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (36, -33, D:4) a +0 war axe (36, -5, D:4) a +0 robe (36, -4, D:4) a +0 whip (37, -4, D:4) a +0 dagger (39, -33, D:4) a +0 club a +0 ring mail (40, -8, D:4) a +0 mace a +0 robe (40, 5, D:4) a potion of berserk rage a scroll of revelation (41, 3, D:4) a +0 chain mail (45, -23, D:4) 3 boomerangs (53, -10, D:4) a +0 halberd (56, -29, D:4) a book of Frost