qw Level 1 of the Dungeon (0, 0, D:1) a book of Frost (5, 20, D:1) a +0 club a stone (20, 28, D:1) 5 poisoned darts a +0 mace (24, 29, D:1) a +0 whip (44, 32, D:1) a potion of degeneration a scroll of butterflies (56, -7, D:1) 4 curare-tipped darts (63, 28, D:1) a +0 leather armour (64, 15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -1, D:2) a +0 robe (18, 6, D:2) a bat corpse (skeletalised by now) (21, 35, D:2) 6 boomerangs (25, 31, D:2) a hobgoblin corpse (26, 7, D:2) a ball python skeleton (30, 13, D:2) a +0 mace (30, 23, D:2) a bat corpse (skeletalised by now) (31, 5, D:2) a +0 robe (37, 19, D:2) a book of Burglary (38, 5, D:2) a +0 short sword