qw Level 1 of the Dungeon (3, -12, D:1) a +0 dagger (4, -1, D:1) a +4 mace of protection (7, -10, D:1) 6 stones (8, -19, D:1) a +0 ring mail (10, -22, D:1) a +0 dagger (12, -20, D:1) 3 stones (14, -10, D:1) a +0 whip (15, -4, D:1) a book of Air (19, -26, D:1) a +0 robe (23, 11, D:1) a +1 whip of pain (27, -15, D:1) a book of Touch (27, -2, D:1) 6 stones (29, -9, D:1) a +0 ring mail (37, 10, D:1) a beast talisman (37, 20, D:1) a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (5, 1, D:2) a +0 club (8, 3, D:2) a +0 robe (8, 5, D:2) a +0 club (19, -26, D:2) a +0 short sword (21, -12, D:2) a +0 club 3 stones (23, -4, D:2) a dragon-blood talisman (24, -12, D:2) a +0 club (37, 13, D:2) a +0 leather armour (42, 13, D:2) a book of Callings