qw Level 1 of the Dungeon (17, 1, D:1) a +0 dagger (18, 2, D:1) a +0 club (19, 21, D:1) 6 stones (22, 30, D:1) a +0 leather armour (25, 0, D:1) a +0 club 2 stones (25, 34, D:1) a staff of air (33, 36, D:1) a book of Beasts (45, 11, D:1) a +0 dagger (48, -4, D:1) 5 stones (49, 28, D:1) a scroll of butterflies a scarf of invisibility (52, 22, D:1) a +0 dagger (53, -13, D:1) a flux talisman (62, 36, D:1) 9 stones Level 2 of the Dungeon (9, -8, D:2) a +0 scale mail a +0 leather armour (21, -23, D:2) the +8 hand axe "Dragon's Tongue" {vamp, ^Drain rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. (27, -6, D:2) a +0 leather armour (31, -19, D:2) a +0 dagger (36, -7, D:2) a +0 short sword (38, -3, D:2) a +0 whip (42, -2, D:2) a +0 dagger (53, -17, D:2) a +0 dagger (57, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 sling (0, 16, D:3) a +0 dagger (4, 18, D:3) a +0 dagger a +0 club (5, 3, D:3) a +0 flail a +0 ring mail (5, 18, D:3) a +2 dagger of holy wrath a +0 club a +0 club (6, -6, D:3) the +4 short sword of Distant Worlds {venom, *Corrode rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison *Corrode: It may corrode you when you take damage. (7, -3, D:3) a +0 club (12, 12, D:3) 5 stones (13, -2, D:3) a +0 short sword (15, -15, D:3) a +0 robe (18, 9, D:3) 4 stones (27, -2, D:3) a beast talisman Level 4 of the Dungeon (5, 0, D:4) a hobgoblin corpse (18, 12, D:4) an adder skeleton (19, 11, D:4) a +0 leather armour a +0 club (28, -1, D:4) a staff of earth (28, 11, D:4) a +0 short sword (38, 28, D:4) a +0 robe (38, 33, D:4) a +0 club (43, 17, D:4) a book of Necromancy (53, 7, D:4) a +0 club the Ecumenical Temple