qw Level 1 of the Dungeon (4, 7, D:1) a +0 dagger 4 stones (6, 61, D:1) 8 stones (8, 50, D:1) a potion of invisibility a scroll of butterflies (11, 6, D:1) a +0 hand axe (11, 28, D:1) 3 large rocks (13, 7, D:1) a scarf of harm (34, 7, D:1) a +0 short sword 3 stones (45, 16, D:1) a +0 dagger a stone Level 2 of the Dungeon [Shop] Lirch's Jewellery Emporium a ring of magical power (220 gold) a blade talisman (330 gold) the ring of Starshine {*Slow rPois rC++ Dex+2 SInv} (520 gold) [ring of poison resistance] Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. rPois: It protects you from poison SInv: It lets you see invisible. *Slow: It may slow you when you take damage. the ring of Pantheism {rN+ MP+9} (343 gold) [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). a ring of see invisible (165 gold) a ring of flight (192 gold) a +6 ring of intelligence (396 gold) a blade talisman (330 gold) (0, 0, D:2) 8 stones (2, -5, D:2) a +0 whip (8, 0, D:2) a +0 sling (22, -13, D:2) a +0 short sword (23, 28, D:2) a book of Necromancy (34, 26, D:2) a staff of cold (38, 11, D:2) a +0 dagger 4 stones (38, 16, D:2) a +0 dagger (39, 8, D:2) a +0 sling a +0 club (40, -23, D:2) a +0 sling (52, 12, D:2) an orb of wrath (58, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -4, D:3) a +0 chain mail (19, 31, D:3) a +0 club (26, 3, D:3) a +0 rapier (26, 13, D:3) a +0 club (34, 23, D:3) a rat corpse (47, -5, D:3) a +0 chain mail (47, 11, D:3) a jackal corpse (skeletalised by now) (49, 41, D:3) 3 stones (54, 13, D:3) 4 poisoned darts