Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 13343274311268901236 212 qw the Ducker (level 5, -2/26 HPs) Began as a Spriggan Hunter on Feb 2, 2024. Slain by a river rat (5 damage) ... in a sewer. The game lasted 00:00:10 (2383 turns). qw the Ducker (Spriggan Hunter) Turns: 2383, Time: 00:00:10 Health: -2/26 AC: 2 Str: 7 XL: 5 Next: 58% Magic: 6/6 EV: 21 Int: 10 God: Gold: 143 SH: 0 Dex: 21 Spells: 4/4 levels left rFire . . . a - +2 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 143 gold pieces. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Skills: - Level 2.0 Fighting + Level 5.4 Ranged Weapons - Level 5.8 Dodging - Level 1.5 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 shortbow (weapon) Armour c - a +0 robe (worn) Wands b - a wand of polymorph (11) Potions d - a potion of invisibility {unknown} e - a potion of heal wounds {unknown} f - a potion of degeneration {unknown} j - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Hepliaklqana Annotations: D:3 1 transporter, qw's ghost, amateur SpHu Sewer exclusion: 3 rats Message History 2374 ||| DRINKING potion of curing. You feel better. 2374 ||| (to cure poison) The ball python misses you. The ball python constricts you. The adder bites you. The adder misses you. The rat bites you but does no damage. The ball python closely misses you. The ball python constricts you. You escape the ball python's grasp. You enter the shallow water. Moving in this stuff is going to be slow. The river rat barely misses you. The adder misses you. The river rat barely misses you. The rat barely misses you. The adder closely misses you. The adder bites you but does no damage. You shoot an arrow. The arrow completely misses the adder. The arrow hits the rat. You kill the rat! The adder misses you. The rat bites you. The adder misses you. The ball python closely misses you. The ball python completely misses you. You shoot an arrow. The arrow barely misses the adder. The arrow closely misses the rat. The adder misses you. The adder bites you. The rat closely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The adder barely misses you. You shoot an arrow. The arrow hits the ball python! You kill the ball python! The adder misses you. The rat splashes around in the water. The rat closely misses you. The adder barely misses you. The river rat completely misses you. The adder misses you. The rat completely misses you. You shoot an arrow. The arrow barely misses the adder. The arrow hits the rat. The rat is heavily wounded. The adder completely misses you. The rat closely misses you. The adder bites you. The river rat bites you but does no damage. The adder bites you. The rat completely misses you. The rat barely misses you. You shoot an arrow. The arrow closely misses the adder. The arrow hits the rat. You kill the rat! The adder misses you. The river rat barely misses you. The adder misses you. x2 The rat bites you. x2 You shoot an arrow. The arrow closely misses the adder. The adder closely misses you. The river rat bites you. You die... .........%.........##...........# ....................%...........) .~~......................~~~....# ~~..~~~........~~~...~~~..~~~~~~# ~~~~~.~.......~.~~~~~~~l~~~~~~~~# ~~~~~~~~..~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~%~~~~Sr~~~~~~~~~~~~~~~ ~~~~~~.~~.~~~.~S@~~~~~~~~~~~~~~~~ ~..~.~.........rr.~~.~## .....r##...............# rr..# ##........##..... #.......## ..... .......... .... ....####.... .## #..# ###... ## You could see 2 adders, a river rat, a frilled lizard (wandering) and 2 rats. Vanquished Creatures An ogre (D:3) 3 adders 2 river rats (Sewer) A dart slug (D:2) 6 ball pythons 2 bats 5 endoplasms 3 giant cockroaches (D:3) 3 goblins (D:1) 5 hobgoblins 3 jackals (D:1) 12 kobolds 10 quokkas 4 frilled lizards 19 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Spriggan Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-155-g5e7d8dd 0 | D:1 | 0 ||| qw: Game counter: 2316 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 52 | D:1 | Reached skill level 3 in Dodging 252 | D:1 | Reached XP level 2. HP: 13/14 MP: 3/3 786 | D:1 | 786 ||| READING scroll labelled SEICLA UZILIRET. 787 | D:1 | 787 ||| READING scroll labelled BEHEIM TU YCYANILU. 787 | D:1 | 787 ||| IDENTIFYING orange potion 788 | D:1 | 788 ||| READING scroll labelled FEONKUO TAOVEAKIS. 788 | D:1 | 788 ||| ENCHANTING +0 shortbow. 789 | D:1 | 789 ||| READING scroll labelled PYIMI CELOORR. 890 | D:1 | 890 ||| READING scroll labelled LECSOS QANT. 891 | D:1 | 891 ||| DROPPING scroll of butterflies. 974 | D:2 | Reached XP level 3. HP: 10/18 MP: 4/4 1219 | D:2 | 1219 ||| FLEEEEING. 1220 | D:2 | 1220 ||| FLEEEEING. 1609 | D:2 | 1609 ||| READING scroll labelled TUSYST BOORAT. 1610 | D:2 | 1610 ||| READING scroll labelled ZIORAU HAICI. 1611 | D:2 | 1611 ||| READING scroll labelled GUIRGH ITHRASHRYS. 1716 | D:3 | 1716 ||| PLANNING SEWER 1732 | D:3 | Found a hazy altar of Hepliaklqana. 1830 | D:3 | Reached XP level 4. HP: 13/22 MP: 5/5 1940 | D:3 | Noticed an ogre 1946 | D:3 | Killed an ogre 1947 | D:3 | Reached XP level 5. HP: 25/25 MP: 6/6 2018 | D:3 | Found a transporter. 2020 | D:3 | Noticed qw's ghost (amateur SpHu) 2101 | D:3 | Found a glowing drain. 2106 | D:3 | 2106 ||| READING scroll of identify. 2106 | D:3 | 2106 ||| IDENTIFYING smoky red potion 2107 | D:3 | 2107 ||| READING scroll labelled HURUVE VEUFO. 2108 | D:3 | 2108 ||| READING 2 scrolls labelled HUEHYCONA. 2108 | D:3 | 2108 ||| ENCHANTING +0 shortbow. 2109 | D:3 | 2109 ||| READING scroll of enchant weapon. 2109 | D:3 | 2109 ||| ENCHANTING +1 shortbow. 2110 | D:3 | 2110 ||| READING scroll labelled XUATWE NUGUGA. 2111 | D:3 | 2111 ||| DROPPING potion of attraction. 2113 | D:3 | 2113 ||| Stepping ~*~*~tactically~*~*~ (cloud). 2200 | Sewer | Entered a sewer 2368 | Sewer | 2368 ||| DRINKING 2 potions of curing. 2368 | Sewer | 2368 ||| (to cure poison) 2373 | Sewer | HP: 6/26 [rat (2)] 2374 | Sewer | 2374 ||| DRINKING potion of curing. 2374 | Sewer | 2374 ||| (to cure poison) 2382 | Sewer | HP: 6/26 [rat (1)] 2383 | Sewer | Slain by a river rat Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, kennysheep_doodads D:2: layout_loops_cross D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, portal_sewer_entry_f, gammafunk_ghost_mausoleum Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 5 | 5.8 Ranged Weapons | 5 | 5.4 Fighting | 2 | 2.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 116 | 109 || 225 Use: Scroll | 8 | 5 || 13 Potion | | 2 || 2 Armour: Robe | 18 | 27 || 45 Dodge: Dodged | 51 | 106 || 157 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 237 | 67 | 22.0 | 46 | 33 | 41.8 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 46 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 162 | 12 | 6.9 | 17 | 6 | 26.1 Sewer | 0 | 55 | 100.0 | 0 | 27 | 100.0 +---------+---------+-------+---------+---------+-------