Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 14467812240216112027 78 qw the Shooter (level 4, -3/25 HPs) Began as a Deep Elf Hunter on Feb 2, 2024. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:04 (1494 turns). qw the Shooter (Deep Elf Hunter) Turns: 1494, Time: 00:00:05 Health: -3/25 AC: 4 Str: 10 XL: 4 Next: 15% Magic: 6/6 EV: 12 Int: 14 God: Gold: 84 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Skills: - Level 1.5 Fighting + Level 7.6 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) h - the +3 leather armour "Qiluomom" {+Blink rElec Dex+2} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. j - a +0 pair of gloves (worn) Jewellery d - an amulet of regeneration e - a ring of poison resistance Scrolls f - a scroll of teleportation {unknown} Potions b - a potion of enlightenment {unknown} g - a potion of curing Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence is heavily wounded. Terence barely misses you. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 falchion. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence misses you. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. You shoot an arrow. The arrow barely misses Terence. Terence misses you. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence misses you. You shoot an arrow. The arrow closely misses Terence. Terence hits you with a +0 falchion. Terence hits you but does no damage. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 falchion. You shoot an arrow. The arrow closely misses Terence. Terence hits you with a +0 falchion. You shoot an arrow. The arrow barely misses Terence. Terence hits you with a +0 falchion. You die... Terence says, "Time to find some more victims." ###### #....# #.##.# # #.##.# .# #.##.# #########.# #.#..# ###### #.........# ##.#.#######...@# #.......### #............##@# #.........# ##...######..#..# #.#####.#.# #...# #..#..# #.# #.#.# #...# #..#.## #.# #.#.# #...######.... #.# ##.#.# #...........#< #.# ....#.# #..###############.#.#####.#### #.............................. You could see Terence. Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:1) 2 endoplasms A giant cockroach (D:2) 3 hobgoblins 10 jackals 7 ball pythons 4 bats 3 frilled lizards 2 kobolds (D:1) 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-155-g5e7d8dd 0 | D:1 | 0 ||| qw: Game counter: 2403 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 457 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 459 | D:1 | Reached skill level 6 in Ranged Weapons 897 | D:1 | 897 ||| UPGRADING to +0 pair of gloves. 902 | D:1 | 902 ||| DROPPING ring of wizardry. 903 | D:1 | 903 ||| DROPPING +6 ring of intelligence. 904 | D:1 | 904 ||| READING 2 scrolls labelled YREEPR BOTHI. 905 | D:1 | 905 ||| READING scroll labelled TAL ISOSEOPS. 906 | D:1 | 906 ||| READING scroll labelled ARIUVE SUNATH. 907 | D:1 | 907 ||| DRINKING 2 fuming silvery potions. 908 | D:1 | 908 ||| DROPPING scroll of butterflies. 909 | D:1 | 909 ||| DROPPING scroll of immolation. 990 | D:2 | Found a faded altar of an unknown god. 1096 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 1142 | D:2 | Noticed Jessica 1150 | D:2 | HP: 4/20 [Jessica/+2 dagger of distortion (7)] 1151 | D:2 | Killed Jessica 1152 | D:2 | Reached skill level 7 in Ranged Weapons 1160 | D:2 | Noticed Terence 1161 | D:2 | 1161 ||| FLEEEEING. 1162 | D:2 | 1162 ||| FLEEEEING. 1281 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/6 1408 | D:2 | Identified the +3 leather armour "Qiluomom" {+Blink rElec | Dex+2} 1493 | D:2 | HP: 3/25 [Terence/+0 falchion (4)] 1494 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, minmay_ruptured D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, corexii_corridor_pit, kennysheep_generic_room_7, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.6 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 82 | 28 || 110 Use: Scroll | 3 | || 3 Potion | 1 | || 1 Armour: Leather armour | 21 | 8 || 29 Dodge: Dodged | 23 | 7 || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 70 | 42 | 37.5 | 35 | 5 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 33 | 1 | 2.9 | 20 | 1 | 4.8 D:2 | 37 | 41 | 52.6 | 15 | 4 | 21.1 +---------+---------+-------+---------+---------+-------