qw Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 9, D:1) a +0 ring mail (1, -3, D:1) a jackal corpse (skeletalised by now) (2, 10, D:1) a bat corpse (skeletalised by now) (2, 13, D:1) 2 stones (6, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, -7, D:1) a +0 flail a gnoll corpse (skeletalised by now) (7, 5, D:1) a scarf of harm (16, -1, D:1) a +0 dagger (17, 6, D:1) a +0 short sword (19, 4, D:1) a +0 club (29, -2, D:1) a +0 club (32, 3, D:1) a stone (32, 16, D:1) a bat corpse (skeletalised by now) (32, 17, D:1) a +0 club (36, 24, D:1) a +0 robe (39, 5, D:1) a +0 short sword (40, -3, D:1) a scroll of butterflies (45, -4, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (1, 7, D:2) a rat corpse (2, 6, D:2) a rat corpse (2, 15, D:2) a ribbon worm corpse (5, 26, D:2) a ball python corpse (11, 0, D:2) a ball python corpse (13, 24, D:2) a hobgoblin corpse (15, 11, D:2) a giant cockroach corpse (38, 24, D:2) a +0 whip