qw Level 1 of the Dungeon (0, 0, D:1) a scroll of butterflies (2, 1, D:1) a +0 short sword 5 stones (11, -1, D:1) a +0 short sword 5 stones (14, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -20, D:1) a +2 short sword of electrocution (22, -21, D:1) a +0 hand axe (22, -3, D:1) a +0 dagger (22, 15, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (23, -28, D:1) a +0 scale mail (23, 19, D:1) a bat corpse (skeletalised by now) (23, 26, D:1) a +0 chain mail (24, -1, D:1) a +0 dagger (28, -19, D:1) a +0 club (28, -1, D:1) a +0 short sword (28, 6, D:1) a +0 chain mail (29, -1, D:1) a +0 club (39, -21, D:1) a +0 leather armour (40, -27, D:1) a +2 sling of electrocution (41, 15, D:1) a +0 short sword (47, -2, D:1) a +0 leather armour (47, 4, D:1) a +0 dagger (49, -13, D:1) a +0 club (50, 5, D:1) 2 throwing nets (56, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (3, 8, D:2) a +0 robe (3, 29, D:2) a goblin skeleton (5, 31, D:2) a rat skeleton (6, 15, D:2) a +0 dagger 3 stones a +0 short sword (7, 14, D:2) a +0 short sword 4 stones a +1 whip of distortion a kobold corpse (7, 15, D:2) a +0 dagger a stone a kobold corpse (7, 32, D:2) a rat skeleton (10, 18, D:2) a staff of air (10, 25, D:2) a +0 dagger 5 stones (11, 30, D:2) a goblin skeleton (11, 32, D:2) a potion of curing a human skeleton (14, 10, D:2) a +0 leather armour (18, 9, D:2) a rat corpse (skeletalised by now) (19, 18, D:2) a +0 helmet (19, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (28, 12, D:2) a bat corpse