Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 5119563420545814912 39 qw the Shooter (level 3, -11/20 HPs) Began as a Deep Elf Hunter on Feb 2, 2024. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:03 (845 turns). qw the Shooter (Deep Elf Hunter) Turns: 845, Time: 00:00:03 Health: -11/20 AC: 2 Str: 9 XL: 3 Next: 26% Magic: 5/5 EV: 11 Int: 12 God: Gold: 105 SH: 0 Dex: 22 Spells: 2/2 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . i - +0 ring mail rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: agile 1, deformed body, poison resistance, devolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Innate Abilities, Weirdness & Mutations You are agile. (Dex +4, Str/Int -1) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You have hidden genetic defects. Skills: - Level 1.5 Fighting + Level 6.8 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour i - a +0 ring mail (worn) Potions j - a potion of mutation k - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 transporter D:2 Sigmund Message History Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The adder bites you but does no damage. You shoot an arrow. The arrow hits the adder! You kill the adder! Something hits you! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 13, Dex 18. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You shoot an arrow. The arrow hits the quokka but does no damage. The quokka is heavily wounded. The quokka closely misses you. Something hits you! The quokka bites you but does no damage. 836 ||| DRINKING potion of heal wounds. You feel much better. The quokka barely misses you. You shoot an arrow. The arrow hits the quokka! You kill the quokka! Something hits you! You shoot an arrow. Something hits you but does no damage. You shoot an arrow. Something hits you. You shoot an arrow. Something hits you. You shoot an arrow. Something hits you but does no damage. You feel a genetic drift. Your body twists and deforms. You shoot an arrow. You shoot an arrow. Something hits you! You shoot an arrow. Something hits you. You shoot an arrow. Something hits you! Ouch! That really hurt! You die... #..#..... #..#####. #........ #..###### ### #.## # .... #.# # ..... #.# # ......###########.# # .......%@.........# # ......{############ # ....... # .....S. ###### # .....@. #....# # ....r.. #.##.####### .......#######.##.....%<# .......#.......########## #.#####........... There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 jackals (D:1) 5 quokkas 4 ball pythons (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-155-g5e7d8dd 0 | D:1 | 0 ||| qw: Game counter: 2537 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 59 | D:1 | Reached skill level 6 in Ranged Weapons 59 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 681 | D:1 | 681 ||| UPGRADING to +0 ring mail. 691 | D:1 | 691 ||| DROPPING +0 leather armour. 692 | D:1 | 692 ||| READING scroll labelled DEZXUO EPLASUA. 693 | D:1 | 693 ||| READING scroll labelled FEAKIOFUKLE. 694 | D:1 | 694 ||| READING 3 scrolls labelled OKKE SUBUSSUICW. 694 | D:1 | 694 ||| IDENTIFYING golden potion 695 | D:1 | 695 ||| READING 2 scrolls of identify. 695 | D:1 | 695 ||| IDENTIFYING orange potion 696 | D:1 | 696 ||| READING scroll of identify. 696 | D:1 | 696 ||| IDENTIFYING black potion 697 | D:1 | 697 ||| READING scroll labelled YQAPHIPNOWK. 698 | D:1 | 698 ||| DRINKING 2 sedimented brown potions. 698 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 698 | D:1 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 698 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 699 | D:1 | 699 ||| DROPPING scroll of butterflies. 700 | D:1 | 700 ||| DROPPING potion of berserk rage. 824 | D:2 | Noticed Sigmund 825 | D:2 | 825 ||| RETREEEEATING. 827 | D:2 | 827 ||| RETREEEEATING. 829 | D:2 | 829 ||| RETREEEEATING. 835 | D:2 | Reached XP level 3. HP: 11/20 MP: 5/5 835 | D:2 | HP: 4/20 [something (7)] 836 | D:2 | 836 ||| DRINKING potion of heal wounds. 841 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [hidden defects] 843 | D:2 | HP: 2/20 [something (7)] 845 | D:2 | Mangled by Sigmund Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic D:2: layout_basic, basic_altar, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 6 | 6.8 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action || total ---------------------------++------- Fire: Shortbow || 67 Use: Scroll || 6 Potion || 2 Armour: Leather armour || 3 Ring mail || 14 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 56 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 21 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------