qw Level 1 of the Dungeon (11, 21, D:1) a +0 club (12, 7, D:1) a +0 robe (12, 15, D:1) a +0 dagger (12, 18, D:1) a +0 club (21, 42, D:1) a potion of lignification a scroll of butterflies a quokka corpse (skeletalised by now) (22, 9, D:1) a +0 ring mail (23, 42, D:1) a +0 hand axe (25, -7, D:1) a +0 dagger (26, -6, D:1) a +0 dagger (33, 4, D:1) a book of Cantrips (47, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 16, D:1) a ring of see invisible Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (2, 17, D:2) a +0 hand axe (5, 12, D:2) a +0 club a kobold corpse (6, 11, D:2) a +0 club a kobold corpse (9, -5, D:2) a +0 dagger (10, -5, D:2) 5 boomerangs (16, 13, D:2) a hobgoblin corpse (18, 23, D:2) a frilled lizard corpse (25, -10, D:2) a jackal corpse (skeletalised by now) (29, -1, D:2) 6 stones (29, 41, D:2) a ball python corpse (31, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (32, 34, D:2) a +0 dagger (44, -8, D:2) a +0 dagger (49, 3, D:2) a bat corpse (skeletalised by now) (49, 37, D:2) the +2 quarterstaff of the Cursing Gods {freeze, Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. (50, -6, D:2) a rat corpse (skeletalised by now)