qw Level 1 of the Dungeon (3, 0, D:1) a +0 short sword (10, -23, D:1) a scroll of butterflies (21, -38, D:1) 5 stones (34, -48, D:1) a +0 dagger (55, -26, D:1) a maw talisman (60, -21, D:1) a +0 club Level 2 of the Dungeon (11, -42, D:2) a +0 hand axe (11, -6, D:2) a +0 leather armour (12, -32, D:2) a +0 short sword (23, -33, D:2) a +0 spear (24, -32, D:2) a +0 spear (25, 7, D:2) 4 boomerangs (27, -29, D:2) a +0 whip (29, -22, D:2) a +0 mace (30, 2, D:2) a +0 dagger (35, 10, D:2) 5 stones (38, -27, D:2) 4 stones (45, -4, D:2) a +0 sling (45, -3, D:2) a +0 dagger Level 3 of the Dungeon (1, 11, D:3) a +0 plate armour (3, 5, D:3) a rat corpse (skeletalised by now) (9, 8, D:3) a +0 short sword (10, 8, D:3) a +0 whip an orc corpse (skeletalised by now) (10, 9, D:3) a +0 club (10, 15, D:3) a +0 club (11, 10, D:3) a +0 hand axe a +0 leather armour a +0 flail an orc corpse an orc corpse (19, 13, D:3) the +6 dagger of Intimidation {flame, ^Contam Int+5 SInv Stlth+} Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (22, -6, D:3) 3 stones (22, -1, D:3) a +0 leather armour (25, -10, D:3) a beast talisman (28, -17, D:3) a book of Transmutation (32, -8, D:3) a bombardier beetle corpse (33, -20, D:3) an adder corpse (33, 4, D:3) a +0 mace (36, -22, D:3) a kobold corpse (36, -1, D:3) a frilled lizard corpse (38, 5, D:3) a +0 club (39, -22, D:3) 3 stones (40, -21, D:3) 5 stones