qw Level 1 of the Dungeon (0, 0, D:1) an orb of wrath (8, 34, D:1) 6 stones (12, 8, D:1) 5 stones (14, 31, D:1) a +0 dagger (15, 20, D:1) a +0 mace (17, -7, D:1) a scroll of butterflies (21, 16, D:1) 4 stones (23, 3, D:1) a +0 club (25, 33, D:1) a +0 dagger (27, -7, D:1) a +0 ring mail (28, 21, D:1) a +0 leather armour (32, 35, D:1) a +0 club (33, 8, D:1) a +0 leather armour (34, 6, D:1) a +0 dagger (36, 7, D:1) a +0 dagger (42, 10, D:1) a +0 quarterstaff (44, 13, D:1) a +0 club (52, 21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -17, D:2) a potion of invisibility (10, -28, D:2) a +0 scale mail (15, -36, D:2) 5 stones a +0 club (15, -21, D:2) a +0 dagger (21, -5, D:2) 5 silver javelins (25, -15, D:2) a +0 plate armour (27, -22, D:2) 3 poisoned darts (35, -35, D:2) a +0 robe (37, -19, D:2) a +0 shortbow Level 3 of the Dungeon [Shop] Qavuod's General Store a +0 ring mail (56 gold) a potion of might (56 gold) a +0 flail (49 gold) the +9 morningstar "Akkuwem" {freeze, ^Drain Fly rCorr Int+8} (1093 gold) Int+8: It affects your intelligence (+8). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. a potion of might (56 gold) 4 stones (5 gold) a +0 war axe (49 gold) a scroll of torment (133 gold) a +0 quarterstaff (56 gold) (0, 0, D:3) 5 stones (6, -10, D:3) 8 stones (11, -9, D:3) a +0 dagger (23, -17, D:3) a scroll of vulnerability (26, -24, D:3) 3 stones (28, 16, D:3) a +0 club a goblin corpse (skeletalised by now) (29, 7, D:3) a +0 hand axe (31, -1, D:3) a +0 dagger (32, -24, D:3) a maw talisman (32, 4, D:3) a book of Burglary (33, 4, D:3) a +0 hand axe a +0 scale mail (37, 19, D:3) a book of Scorching (40, 12, D:3) a +0 sling (41, 3, D:3) 5 stones (42, -26, D:3) the +2 dagger of the Lumpy Tales {chaos, *Corrode Will+ Int+8 Dex+2} Int+8: It affects your intelligence (+8). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. Level 4 of the Dungeon (0, 0, D:4) a +0 club