qw Level 1 of the Dungeon [Shop] Zism's Assorted Antiques a scroll of identify (46 gold) a +0 flail (80 gold) a scroll of vulnerability (92 gold) a +0 hand axe (69 gold) a potion of might (92 gold) a lightning rod (4/4) (920 gold) [Shop] Wuserur's Assorted Antiques a +0 hand axe (72 gold) a potion of might (96 gold) a scroll of fear (96 gold) a potion of attraction (72 gold) a scroll of identify (48 gold) a +0 dagger (48 gold) a potion of berserk rage (120 gold) a +0 plate armour (552 gold) a +0 pair of gloves (108 gold) a scroll of poison (96 gold) [Shop] Sate's Book Shop a Young Poisoner's Handbook (200 gold) a book of Minor Magic (160 gold) a manual of Dodging (800 gold) a book of Battle (260 gold) a book of Necromancy (340 gold) the Excursus on the Pneumatic Swarm (380 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Haunt Necromancy/Summoning 7 c - Summon Hydra Summoning 7 a book of Blasting (280 gold) a book of Cantrips (160 gold) [Shop] Zidalaisurr's Distillery a potion of brilliance (52 gold) a potion of enlightenment (65 gold) a potion of degeneration (13 gold) a potion of attraction (39 gold) 2 potions of heal wounds (130 gold) 2 potions of haste (260 gold) [Shop] Neidic's Antique Weapon Shop a +0 whip (42 gold) a +0 flail (59 gold) a +0 sling (25 gold) the +3 short sword of Insufficient Pleasure {drain, Will+} (561 gold) Will+: It increases your willpower. a +0 falchion (51 gold) a +0 falchion (51 gold) a +0 whip (42 gold) a +0 short sword (51 gold) a +0 spear (51 gold) (0, 0, D:1) a scroll of immolation a potion of ambrosia a scroll of blinking a scroll of butterflies (1, -3, D:1) a +0 dagger (20, -7, D:1) a +0 club (22, -2, D:1) a flux talisman (31, -5, D:1) a stone a +0 club (31, -3, D:1) a +0 dagger (32, -11, D:1) 2 darts of dispersal 5 poisoned darts (33, -6, D:1) a +0 mace (40, -7, D:1) a There-And-Back Book (50, 32, D:1) Maxwell's Memoranda Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 21, D:2) a +0 spear (4, -4, D:2) a potion of berserk rage (4, 28, D:2) a +0 leather armour (5, -6, D:2) 2 stones a +0 short sword a kobold corpse (skeletalised by now) (8, 20, D:2) 4 stones (13, 27, D:2) a +0 falchion (14, 3, D:2) a jackal corpse (skeletalised by now) (21, 2, D:2) 7 stones (21, 10, D:2) a +0 robe (21, 15, D:2) a +0 leather armour (21, 18, D:2) a +0 whip (25, 10, D:2) a +0 dagger (35, 2, D:2) a +0 war axe (36, 29, D:2) 3 stones (41, 22, D:2) a +0 scimitar (51, 25, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a scroll of blinking (1, 30, D:3) a +0 dagger 2 stones a kobold corpse (2, 30, D:3) a +0 leather armour (3, 29, D:3) a +0 long sword (6, -1, D:3) a jackal corpse (skeletalised by now) (8, 19, D:3) 4 stones (10, -7, D:3) a +0 falchion (11, -6, D:3) a jackal corpse (skeletalised by now) (12, 8, D:3) a +0 mace (12, 9, D:3) a +0 club 6 stones (12, 10, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (13, 23, D:3) an adder corpse (19, 27, D:3) 5 stones (21, 15, D:3) a +0 short sword (25, 2, D:3) a +0 leather armour (25, 24, D:3) 5 stones (27, 34, D:3) an amulet of regeneration (32, 1, D:3) 2 stones (34, 3, D:3) an adder corpse (35, 28, D:3) a +0 spear a throwing net a gnoll corpse (35, 29, D:3) a +0 club (36, 21, D:3) a rat corpse