Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 13987911672629694097 94 qw the Shooter (level 4, -1/25 HPs) Began as a Deep Elf Hunter on Feb 3, 2024. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:04 (1805 turns). qw the Shooter (Deep Elf Hunter) Turns: 1805, Time: 00:00:05 Health: -1/25 AC: 5 Str: 10 XL: 4 Next: 38% Magic: 6/6 EV: 11 Int: 14 God: Gold: 104 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . d - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: about to teleport A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Skills: - Level 1.5 Fighting + Level 7.8 Ranged Weapons - Level 2.4 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour d - a +0 ring mail (worn) Potions f - a potion of curing i - 3 potions of mutation j - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Message History You shoot an arrow. The arrow hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you but does no damage. You shoot an arrow. The arrow hits the sleepcap. You destroy the sleepcap! Your surroundings suddenly seem different. Terence the Incautious comes into view. He is wielding a +0 flail. You have reached level 4! You feel clever. You shoot an arrow. The arrow completely misses Terence. Terence shouts! Terence barely misses you. You hear a loud squeak. You hear an angry hiss. You shoot an arrow. The arrow barely misses Terence. Terence hits you with a +0 flail. You shoot an arrow. The arrow hits Terence. Terence is moderately wounded. A frilled lizard comes into view. Terence hits you with a +0 flail! Terence hits you with a +0 flail. You shoot an arrow. The arrow hits Terence! Terence is heavily wounded. Terence closely misses you. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. A rat comes into view. Terence misses you. You shoot an arrow. The arrow completely misses Terence. The rat squeaks loudly. Terence closely misses you. The frilled lizard bites you but does no damage. You shoot an arrow. The arrow hits Terence. Terence is severely wounded. The frilled lizard barely misses you. Terence hits you with a +0 flail! 1805 ||| READING scroll of teleportation. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The frilled lizard bites you. Terence hits you with a +0 flail. You die... Terence says, "Rest in peace." .# . ## . . .. ..##. .# ...r.##+#.# #.......# #...l@..# #....@..# #####+#.# # You could see Terence, a frilled lizard and a rat. Vanquished Creatures A sleepcap (D:3) Natasha (D:3) An adder (D:2) A dart slug (D:1) 2 ball pythons 2 bats (D:2) 2 endoplasms A giant cockroach (D:1) 6 goblins 3 hobgoblins (D:1) 3 kobolds 2 quokkas (D:1) 3 frilled lizards 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0.3-a-155-g5e7d8dd 0 | D:1 | 0 ||| qw: Game counter: 2937 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 217 | D:1 | Reached skill level 6 in Ranged Weapons 217 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 809 | D:1 | 809 ||| UPGRADING to +0 ring mail. 819 | D:1 | 819 ||| DROPPING +0 leather armour. 820 | D:1 | 820 ||| READING scroll labelled MIUTIM LAGIUK. 821 | D:1 | 821 ||| READING 2 scrolls labelled MUOSEN VIWN. 825 | D:1 | 825 ||| READING 3 scrolls labelled JAGAKA NOGAUN. 825 | D:1 | 825 ||| IDENTIFYING golden potion 826 | D:1 | 826 ||| READING 2 scrolls of identify. 826 | D:1 | 826 ||| IDENTIFYING fuming green potion 827 | D:1 | 827 ||| READING scroll of identify. 827 | D:1 | 827 ||| IDENTIFYING glowing amethyst potion 828 | D:1 | 828 ||| READING scroll labelled HOIDEU MAMOVOR. 829 | D:1 | 829 ||| DRINKING 2 amethyst potions. 860 | D:1 | 860 ||| DROPPING scroll of butterflies. 861 | D:1 | 861 ||| DROPPING potion of lignification. 1319 | D:2 | Reached XP level 3. HP: 18/20 MP: 5/5 1641 | D:2 | 1641 ||| READING scroll labelled VOGUNW DOUH. 1691 | D:3 | Noticed Natasha 1695 | D:3 | Killed Natasha 1696 | D:3 | Reached skill level 7 in Ranged Weapons 1793 | D:3 | HP: 3/20 [sleepcap (8)] 1794 | D:3 | 1794 ||| READING 2 scrolls of teleportation. 1795 | D:3 | 1795 ||| DRINKING potion of heal wounds. 1797 | D:3 | Noticed Terence 1798 | D:3 | Reached XP level 4. HP: 25/25 MP: 6/6 1804 | D:3 | HP: 6/25 [Terence/+0 flail (7)] 1805 | D:3 | 1805 ||| READING scroll of teleportation. 1805 | D:3 | Slain by Terence Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, hex_intersection D:2: layout_basic D:3: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence, uniq_natasha, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.8 Fighting | | 1.5 Dodging | | 2.4 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 79 | 7 || 86 Use: Scroll | 8 | 1 || 9 Potion | 2 | || 2 Armour: Leather armour | 6 | || 6 Ring mail | 10 | 7 || 17 Dodge: Dodged | 11 | 5 || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 100 | 35 | 25.9 | 29 | 1 | 3.3 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 26 | 0 | 0.0 | 10 | 0 | 0.0 D:3 | 45 | 35 | 43.8 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+-------