qw Level 1 of the Dungeon (3, 10, D:1) a +0 dagger (6, 10, D:1) a +0 dagger (21, 2, D:1) a +0 club a stone (31, 13, D:1) a +0 short sword (34, 22, D:1) 2 boomerangs (36, 3, D:1) a +2 short sword of holy wrath (37, 22, D:1) a +0 rapier (38, -18, D:1) a +0 short sword 4 stones (38, 1, D:1) a blade talisman (44, 22, D:1) a scroll of butterflies a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 5, D:2) a +1 whip of venom (3, 1, D:2) a quokka corpse (skeletalised by now) (4, 10, D:2) a +0 vampiric hand axe (7, -10, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (17, -2, D:2) a +0 whip (22, -8, D:2) a +0 short sword (27, -11, D:2) 6 silver javelins (29, -11, D:2) the +8 plate armour "Sissuec" {Harm} Harm: It increases damage dealt and taken. (35, -6, D:2) a ball python corpse (46, -12, D:2) a +0 club 5 stones a kobold corpse (48, -11, D:2) a +0 dagger (48, -6, D:2) 8 stones