qw Level 1 of the Dungeon (0, 0, D:1) a +0 spear (7, -15, D:1) 5 stones (17, -7, D:1) a +0 club (17, 11, D:1) 3 stones (21, -17, D:1) a +0 club (24, 7, D:1) a +0 leather armour (29, -24, D:1) a +0 robe (30, -13, D:1) a +0 dagger (31, -24, D:1) a +0 club (31, -12, D:1) a +0 club (32, 2, D:1) a staff of cold (32, 13, D:1) a +0 short sword a stone (45, 3, D:1) 6 stones (48, 10, D:1) a +0 dagger (56, 6, D:1) a +0 robe Level 2 of the Dungeon (4, 0, D:2) a scroll of revelation a potion of degeneration (6, -2, D:2) a +0 dagger (6, 0, D:2) a +0 club 5 stones (11, 0, D:2) a staff of alchemy (13, -2, D:2) a +0 dagger a +0 scale mail (14, -1, D:2) a +0 whip (15, -7, D:2) a +0 dagger a +0 sling (17, -19, D:2) a +0 leather armour a scroll of butterflies (20, -11, D:2) a book of Burglary (24, -22, D:2) 5 stones (30, -23, D:2) a +0 dagger (31, -29, D:2) a +0 dagger a +0 sling (32, -26, D:2) a +0 club (36, -4, D:2) Great Wizards, Vol. VII (39, 10, D:2) 8 stones (42, -18, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (42, -7, D:2) a frilled lizard corpse (skeletalised by now) (43, -14, D:2) 5 large rocks (48, 7, D:2) a book of Spontaneous Combustion (49, -19, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a There-And-Back Book (1, -9, D:3) a scroll of identify (7, -4, D:3) a Necronomicon (12, -6, D:3) a bat corpse (13, -5, D:3) a +0 club a +0 ring mail an orc corpse