qw Level 1 of the Dungeon (0, 11, D:1) a +0 hand axe (3, 2, D:1) a +0 leather armour (10, 6, D:1) a +0 short sword 3 stones (23, -4, D:1) a +0 short sword (23, 13, D:1) a book of Flames (24, -4, D:1) a scroll of butterflies (24, 15, D:1) a +0 ring mail (27, 27, D:1) a +0 dagger (28, 2, D:1) a +0 dagger (35, 1, D:1) a +0 club (37, -9, D:1) a +0 whip (40, 26, D:1) a +0 whip (56, 31, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, 26, D:2) a +0 club (9, 36, D:2) a +0 mace (10, 10, D:2) a book of Burglary (12, 25, D:2) a +0 club 4 stones (14, 8, D:2) an adder corpse (skeletalised by now) (16, 9, D:2) a +0 club a +0 sling (17, -4, D:2) a hobgoblin corpse (skeletalised by now) (17, 45, D:2) a potion of brilliance (20, 23, D:2) a +0 whip (24, 17, D:2) a ball python corpse (skeletalised by now) (27, 27, D:2) a +0 leather armour (33, 43, D:2) a frilled lizard corpse (37, 10, D:2) a bat skeleton (39, -7, D:2) an adder corpse (skeletalised by now) (39, 24, D:2) a +0 short sword (44, -3, D:2) a +0 scale mail (44, 29, D:2) a ball python corpse (57, -1, D:2) a +0 dagger