qw Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (2, 2, D:1) a +0 hand axe (7, -2, D:1) a +0 leather armour (14, -21, D:1) a rat skeleton (17, -10, D:1) a frilled lizard corpse (skeletalised by now) (17, -9, D:1) a scroll of noise a scroll of butterflies (17, 2, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (24, -11, D:1) a ball python corpse (skeletalised by now) (25, -8, D:1) a +0 buckler (30, 8, D:1) a +0 club 4 stones (43, 2, D:1) a rat corpse (skeletalised by now) (44, -23, D:1) 6 stones (53, -26, D:1) a +0 dagger (53, 9, D:1) a +0 club (54, -25, D:1) a +0 club (58, -26, D:1) a +0 plate armour (61, -2, D:1) 2 javelins (62, -8, D:1) 5 stones (63, -8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (3, -3, D:2) a scroll of teleportation (16, -9, D:2) a quokka corpse (26, -18, D:2) a ball python corpse (30, -15, D:2) 4 stones