qw Level 1 of the Dungeon (0, 0, D:1) 3 stones (3, -3, D:1) a +0 leather armour (10, -2, D:1) a +0 dagger (16, -3, D:1) a +0 club (24, 26, D:1) a stone (25, -11, D:1) a +0 flail (25, 29, D:1) a potion of degeneration a scroll of revelation a scroll of butterflies a scarf of invisibility (27, 2, D:1) 4 stones (28, 1, D:1) a +0 dagger (29, 9, D:1) a +0 dagger (30, 8, D:1) a +0 club (32, 5, D:1) a +0 club (35, -12, D:1) 6 stones (43, 21, D:1) a book of Necromancy (48, -11, D:1) an orb of energy (49, -9, D:1) a +0 robe (50, 17, D:1) 5 stones (51, 19, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -5, D:2) a ball python corpse (10, -13, D:2) a +0 robe (15, -27, D:2) 5 stones (31, 7, D:2) a +0 sling a +0 club a goblin corpse (31, 8, D:2) a +0 club a goblin corpse (33, 4, D:2) a potion of might (35, 6, D:2) a book of Battle (43, -26, D:2) a +0 short sword (47, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (49, -24, D:2) a jackal corpse (skeletalised by now) (49, -23, D:2) a jackal corpse (skeletalised by now) (50, -24, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now)