qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 12, D:1) a +1 short sword of electrocution 3 stones (11, -2, D:1) 2 stones (13, 31, D:1) 2 stones (19, -7, D:1) a +0 robe (31, -3, D:1) a +0 ring mail (43, 6, D:1) 5 stones (44, 3, D:1) a +0 dagger (45, -1, D:1) a potion of brilliance a scroll of butterflies (47, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) the +12 dagger "Orb Guardian's Bane" {flame, rElec Int+5} Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. (0, 3, D:2) a +0 ring mail (1, 20, D:2) 5 stones (13, 19, D:2) a +0 hand axe a +0 chain mail (15, -8, D:2) a bat corpse (19, 6, D:2) a +0 robe (22, -7, D:2) a +1 ring mail of poison resistance (24, 6, D:2) a +1 dagger of electrocution 3 stones a kobold corpse (skeletalised by now) (24, 18, D:2) a +0 sling (27, 19, D:2) a +0 club (28, 10, D:2) a +0 mace an adder corpse (skeletalised by now) (30, 22, D:2) a Young Poisoner's Handbook (31, 16, D:2) a ring of see invisible (33, 26, D:2) a +0 dagger (36, 28, D:2) a +0 scale mail (39, 7, D:2) 8 stones (40, 1, D:2) a hobgoblin corpse (skeletalised by now) (42, 7, D:2) a bat corpse (skeletalised by now) (43, 29, D:2) a bat skeleton (45, 6, D:2) a hobgoblin corpse (skeletalised by now) (46, 22, D:2) 2 poisoned darts (47, 6, D:2) a +0 leather armour (48, -2, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (2, 1, D:3) a +0 club (2, 2, D:3) a hobgoblin corpse (4, 3, D:3) a +0 club a goblin corpse (5, 3, D:3) a +0 club a +0 club a goblin corpse a goblin corpse (6, 4, D:3) a +0 dagger (7, 4, D:3) 5 gold pieces a hobgoblin corpse