qw Level 1 of the Dungeon (1, 31, D:1) a +0 leather armour (3, 2, D:1) a +0 short sword (5, 18, D:1) 6 stones (6, 0, D:1) a +0 chain mail (12, -3, D:1) 4 poisoned darts (13, 28, D:1) 4 stones (25, 32, D:1) a +0 leather armour (26, 20, D:1) a +0 club 3 stones (28, 5, D:1) a +0 whip (30, 4, D:1) a +0 dagger (35, 32, D:1) a +1 short sword of speed (49, 0, D:1) a book of Geomancy (50, 10, D:1) 2 scrolls of blinking a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a stone (1, 14, D:2) a +0 whip (1, 16, D:2) a +0 short sword (7, 15, D:2) a +0 leather armour (7, 19, D:2) a +0 dagger (10, -6, D:2) a +2 hammer of protection (unseen) (12, 24, D:2) a +0 flail (22, -19, D:2) a scroll of amnesia (22, 12, D:2) a +0 whip (23, 3, D:2) a +0 leather armour a +0 club a +0 dagger a +0 leather armour a +0 flail (23, 4, D:2) a +0 dagger (50, -6, D:2) Great Wizards, Vol. VII Level 3 of the Dungeon (0, 0, D:3) a bombardier beetle corpse (7, -27, D:3) a +1 flail of draining a boomerang an orc corpse (skeletalised by now) (10, -29, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (12, -29, D:3) a book of Spectacle (13, -29, D:3) a +0 trident (16, -29, D:3) a black bear corpse (skeletalised by now) (20, -29, D:3) a frilled lizard corpse (skeletalised by now) (28, -30, D:3) a bat corpse (29, -6, D:3) a frilled lizard corpse (31, -26, D:3) a +0 dagger (44, 1, D:3) a frilled lizard corpse (skeletalised by now)