qw Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (6, -4, D:1) 6 stones (17, 19, D:1) a +0 dagger 3 stones (17, 30, D:1) a +0 club (17, 34, D:1) 5 poisoned darts (27, -2, D:1) a +0 robe (30, -4, D:1) a +0 club (33, 0, D:1) a +0 buckler (35, 17, D:1) a +0 whip a stone (37, 8, D:1) a +0 robe (41, 26, D:1) a +0 leather armour (43, 13, D:1) a flux talisman (43, 28, D:1) a +0 club (44, 26, D:1) 7 stones (45, -1, D:1) a scroll of blinking a scroll of butterflies a +0 shortbow Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, 25, D:2) a +0 dagger (20, -2, D:2) a +0 ring mail (20, 6, D:2) a +0 robe (21, 26, D:2) a +0 leather armour (22, -3, D:2) a +0 short sword (35, 27, D:2) 3 stones (38, -4, D:2) the +6 flail of Sebe {flame, rPois rN+ Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison rN+: It protects you from negative energy. Level 3 of the Dungeon [Shop] Woestrak's Armour Shop a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) +0 swamp dragon scales (700 gold) a +3 chain mail of poison resistance (329 gold) the +1 leather armour of Instinct {SInv} (254 gold) SInv: It lets you see invisible. a +1 chain mail of positive energy (189 gold) a +0 leather armour (28 gold) (0, 0, D:3) a jackal skeleton (1, -2, D:3) a jackal skeleton (2, -11, D:3) a +0 club (4, -11, D:3) a +0 club a kobold corpse (10, 1, D:3) a +0 whip (18, 13, D:3) a +0 short sword (26, -8, D:3) 5 stones (27, -18, D:3) a rat corpse (skeletalised by now) (28, 2, D:3) a bat corpse (skeletalised by now) (32, -6, D:3) an adder skeleton (36, -16, D:3) a hobgoblin skeleton (39, 0, D:3) a scroll of blinking (43, -5, D:3) 6 stones