qw Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (10, 11, D:1) a +0 dagger 3 stones (12, 2, D:1) a +0 ring mail (37, -1, D:1) a +0 short sword (47, 3, D:1) a scroll of butterflies Level 2 of the Dungeon (9, 46, D:2) a +0 short sword (10, 32, D:2) a +2 buckler (15, 21, D:2) a +0 spear (15, 28, D:2) a +0 dagger (16, 42, D:2) the +0 whip of the Chewing Pill Bug {antimagic, Str+2} Str+2: It affects your strength (+2). (23, 33, D:2) 6 stones (30, 9, D:2) a +0 hand axe (30, 29, D:2) a +0 club (32, 13, D:2) 6 stones (33, 7, D:2) the +0 leather armour of Omission {Regen+ MP+9 SInv} MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (39, 11, D:2) a serpent talisman (41, 10, D:2) a +0 sling a +0 club (45, 6, D:2) a +0 dagger a +0 robe (56, 28, D:2) a potion of lignification a potion of invisibility Level 3 of the Dungeon (5, -4, D:3) a +0 war axe an orc corpse (6, -1, D:3) a +0 mace a +0 ring mail an orc corpse (9, 20, D:3) a maw talisman (11, 9, D:3) a +0 whip (12, 31, D:3) a +0 leather armour (13, 27, D:3) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. (14, 20, D:3) a +0 pair of gloves (18, 12, D:3) a +0 mace (22, -2, D:3) a +0 helmet (29, 12, D:3) 5 stones (41, 3, D:3) a +0 sling a +0 dagger (42, 4, D:3) a frilled lizard corpse (43, 3, D:3) a +0 pair of gloves (45, -6, D:3) a +0 short sword (46, -8, D:3) a +0 club (49, 3, D:3) a staff of alchemy