qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -3, D:1) a +0 robe (5, -13, D:1) a +0 ring mail (5, -2, D:1) a +0 mace (15, 9, D:1) a +0 dagger (16, 8, D:1) a +0 whip 5 stones (16, 10, D:1) a +0 club (18, -2, D:1) a +0 whip 5 stones (24, -16, D:1) 5 stones (24, -14, D:1) a +0 dagger 3 stones (25, 6, D:1) a book of Debilitation (30, -3, D:1) 6 stones (31, 9, D:1) a potion of invisibility a scroll of butterflies (32, 4, D:1) a +0 ring mail (32, 12, D:1) a +0 dagger (36, -8, D:1) an orb of mayhem (56, 2, D:1) a +0 helmet (59, 4, D:1) a +0 war axe Level 2 of the Dungeon (2, 14, D:2) a +0 war axe (5, 11, D:2) 6 poisoned darts (12, 35, D:2) a +0 helmet (19, 8, D:2) the +4 ring mail of the Shining Light {rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (21, -18, D:2) 6 stones (26, 12, D:2) a +0 short sword (27, 20, D:2) a +0 leather armour (34, 40, D:2) a hobgoblin corpse (skeletalised by now) (36, 19, D:2) the +1 leather armour "Koreant" {^Drain Str+4} Str+4: It affects your strength (+4). ^Drain: It drains your maximum health when unequipped. (36, 24, D:2) a +1 whip of draining (38, 33, D:2) a quokka corpse (skeletalised by now) (39, 26, D:2) a +0 robe (45, 15, D:2) 7 stones (49, -12, D:2) a +0 club (50, 38, D:2) a staff of fire (53, 8, D:2) 5 stones (63, 18, D:2) a potion of lignification Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 7, D:3) 2 gold pieces a +0 club a +0 club a goblin corpse (6, 7, D:3) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club a goblin corpse (7, 7, D:3) 4 gold pieces a +0 dagger a +0 sling a hobgoblin corpse a goblin corpse