qw Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (3, -9, D:1) a +0 club (13, 3, D:1) a ball python corpse (16, 14, D:1) a +0 leather armour (19, -3, D:1) a +0 robe (21, -4, D:1) a bat corpse (23, -5, D:1) a +0 sling (26, 0, D:1) a rat corpse (26, 26, D:1) a bat corpse (30, -5, D:1) an orb of light (31, 51, D:1) a +0 mace (33, 31, D:1) a +0 short sword (38, 3, D:1) a +0 buckler (39, 3, D:1) a rat corpse (skeletalised by now) (39, 5, D:1) a hobgoblin corpse (skeletalised by now) (40, 5, D:1) a +0 whip (40, 34, D:1) a staff of death (43, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 15, D:1) a +0 antimagic spear (48, 2, D:1) a +0 club (48, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 4, D:2) a +0 leather armour (5, -1, D:2) a +0 short sword a kobold corpse (12, 3, D:2) a scarf of harm (29, 29, D:2) a +0 flail