qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 0, D:1) a +0 dagger (6, -14, D:1) a +0 mace (9, -7, D:1) a +0 club (15, 9, D:1) a +0 leather armour (17, 4, D:1) a +0 club (18, -25, D:1) a +0 robe (23, -3, D:1) 3 large rocks (25, 13, D:1) a +0 club (36, -28, D:1) a +0 dagger (41, -26, D:1) a flux talisman (47, 4, D:1) 6 stones (57, 13, D:1) a potion of degeneration a scroll of butterflies a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 20, D:2) 2 potions of ambrosia (21, 27, D:2) a +1 dagger of flaming (22, 31, D:2) a +0 dagger (22, 35, D:2) a +0 club an orc corpse (skeletalised by now) (23, 33, D:2) a +0 short sword a +0 dagger (23, 34, D:2) a bat corpse (23, 35, D:2) a +0 dagger (28, 41, D:2) a rat skeleton (35, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (17, 5, D:3) a +0 hand axe (18, 9, D:3) a +0 ring mail (21, 10, D:3) a +0 falchion (23, -20, D:3) a +0 robe (24, -16, D:3) a scroll of identify (24, -14, D:3) 16 gold pieces (25, 1, D:3) a quokka corpse (25, 4, D:3) a +0 dagger (26, 0, D:3) Great Wizards, Vol. II Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail