qw Level 1 of the Dungeon (0, 0, D:1) a beast talisman (1, -25, D:1) a potion of attraction a scroll of amnesia a potion of degeneration a scroll of butterflies (1, -21, D:1) a +0 club (2, -26, D:1) a +0 plate armour (13, 2, D:1) 5 stones (15, -17, D:1) a +0 club (15, 0, D:1) a +0 giant spiked club (26, 3, D:1) 7 stones (32, -21, D:1) a +0 dagger (33, -27, D:1) 7 stones (36, -10, D:1) a flux talisman Level 2 of the Dungeon (7, -14, D:2) the +2 mace "Fusuwn" {pain, rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. (15, 14, D:2) a +0 dagger a +0 sling (16, 0, D:2) a scroll of blinking (19, -8, D:2) a +0 hand axe (22, -10, D:2) a +0 leather armour (25, 14, D:2) the +7 mace "Atsoacw" {pain, Str+3 Dex+3 Stlth+} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (27, -22, D:2) a +0 club (36, -17, D:2) 9 stones (44, 11, D:2) a +0 leather armour (45, 11, D:2) a book of Fire (50, 15, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 leather armour a +0 short sword (1, 0, D:3) a +0 hand axe a +0 club a +0 leather armour a +0 short sword a +0 leather armour (1, 9, D:3) a +0 quarterstaff (2, -1, D:3) a +0 club a +0 ring mail a +0 short sword (4, -2, D:3) a +0 trident a +0 leather armour (7, -8, D:3) a +0 rapier (8, -19, D:3) a +0 trident (9, 0, D:3) the +7 staff of the Meek {protect, meekguard} (16, -9, D:3) a +0 falchion 3 boomerangs a +0 leather armour (16, 3, D:3) a book of Storms (19, -12, D:3) a +0 short sword a +0 leather armour a +0 short sword (19, -1, D:3) a +0 club (25, -43, D:3) a +0 club (26, -43, D:3) a +0 dagger (31, -35, D:3) a +0 kite shield (34, -49, D:3) a potion of brilliance a potion of magic a scroll of vulnerability the +0 robe of Udianol {+Inv rCorr MP+9} MP+9: It affects your magic capacity (+9). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (44, 8, D:3) 6 stones (46, -35, D:3) a +0 dagger a stone a +0 dagger (47, -37, D:3) a scroll of fog (47, -36, D:3) a +0 whip (50, -6, D:3) a +0 hand axe of distortion (51, -10, D:3) a +0 dagger (51, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a scroll of amnesia (7, -8, D:4) a +0 chain mail (8, 16, D:4) 2 stones (10, 31, D:4) a +0 club a throwing net a +0 whip a gnoll corpse (12, -8, D:4) a +0 spear (13, 34, D:4) a +0 ring mail (24, 0, D:4) 2 boomerangs (26, 1, D:4) a hound corpse (41, -11, D:4) the +4 falchion of Jaczanemm {heavy, Dex+4} Dex+4: It affects your dexterity (+4).