Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 16701704318451711928 529 qw the Shooter (level 7, -1/35 HPs) Began as a Spriggan Hunter on Feb 3, 2024. Slain by Pikel ... wielding a +0 whip of electrocution (5 damage) ... on level 4 of the Dungeon. The game lasted 00:00:12 (2169 turns). qw the Shooter (Spriggan Hunter) Turns: 2169, Time: 00:00:12 Health: -1/35 AC: 6 Str: 13 XL: 7 Next: 3% Magic: 8/8 EV: 22 Int: 10 God: Gold: 222 SH: 0 Dex: 21 Spells: 6/6 levels left rFire . . . j - +0 orcbow (drain) rCold . . . (shield currently unavailable) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... e - amulet of regeneration Stlth ++ k - +4 ring of protection HPRegen 1.05/turn d - +6 ring of strength MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, teleportitis 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 222 gold pieces. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) You are occasionally teleported next to monsters. Skills: - Level 2.0 Fighting + Level 6.9 Ranged Weapons - Level 6.5 Dodging - Level 1.5 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons j - a +0 orcbow of draining (weapon) Armour c - a +0 robe (worn) Jewellery d - a +6 ring of strength (right hand) e - an amulet of regeneration (around neck) k - a +4 ring of protection (left hand) Wands g - a wand of flame (16) Scrolls i - 5 scrolls of teleportation Potions a - a potion of enlightenment {unknown} b - a potion of magic {unknown} f - a potion of berserk rage {unknown} l - a potion of heal wounds m - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Sif Muna Vehumet Wu Jian Xom Yredelemnul Annotations: D:4 Pikel Message History Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of electrocution. Enter note: Enter note: 2159 ||| RETREEEEATING. You shoot an arrow. The arrow hits Pikel. Pikel is lightly wounded. Enter note: 2161 ||| RETREEEEATING. Enter note: 2162 ||| RETREEEEATING. Enter note: 2163 ||| RETREEEEATING. You shoot an arrow. The arrow hits the lemure. The lemure is lightly wounded. 2165 ||| ZAPPING wand of acid (1) at 2,-3 (Pikel; floor). Aiming: Corrosive Bolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Pikel, p - lemure The bolt of acid hits the lemure! The acid corrodes the lemure! The lemure is heavily wounded. The bolt of acid hits Pikel! Pikel is heavily wounded. The now-empty wand crumbles to dust. The lemure misses you. You shoot an arrow. The arrow hits the lemure! The lemure is severely wounded. You shoot an arrow. The arrow hits Pikel. Pikel is heavily wounded. You shoot an arrow. The arrow closely misses Pikel. The arrow hits the lemure! You kill the lemure! That felt strangely unrewarding. A lemure comes into view. Pikel hits you with a +0 whip of electrocution. You are electrocuted! You shoot an arrow. The arrow barely misses Pikel. The arrow closely misses the lemure. Pikel hits you with a +0 whip of electrocution. You are electrocuted! Pikel hits you with a +0 whip of electrocution. You die... Pikel says, "Another soul for the market." .# .# .# #.# .# . #.# #####.###... ###.# #........5.$ >..# ####.#.#....... #..# #.....55....... #..# #.##.#K#....... ###).# #.##.#@#.###... .....######.##.#.#.. (. .................#### . ###.#######.##.### ##.# #.##.# #..#######.##.. #.##.>.<...# ##.#...###### #......# You could see Pikel and 2 lemures. Vanquished Creatures Edmund (D:4) A centaur (D:3) An ogre (D:4) 2 lemures (D:4) Ijyb (D:4) An orc wizard (D:3) 7 gnolls 6 adders A ribbon worm (D:2) 3 orcs 5 ball pythons 6 endoplasms 5 giant cockroaches 7 goblins 5 hobgoblins 14 jackals 4 kobolds 3 quokkas 6 bats 3 frilled lizards 8 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Spriggan Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-157-g843a77d 0 | D:1 | 0 ||| qw: Game counter: 3644 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 17 | D:1 | Reached skill level 3 in Dodging 173 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 184 | D:1 | HP: 2/14 [kobold/+0 dagger (3)] 190 | D:1 | HP: 2/14 [frilled lizard (2)] 335 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 535 | D:1 | Noticed a glass eye 581 | D:1 | Noticed a glass eye 583 | D:1 | Found a faded altar of an unknown god. 584 | D:1 | Noticed a glass eye 584 | D:1 | Noticed a shining eye 720 | D:1 | 720 ||| UPGRADING to ring of positive energy. 721 | D:1 | 721 ||| READING 2 scrolls labelled XOGYZY MEAFAIS. 721 | D:1 | 721 ||| IDENTIFYING green potion 722 | D:1 | 722 ||| READING scroll of identify. 722 | D:1 | 722 ||| IDENTIFYING lumpy silvery potion 723 | D:1 | 723 ||| READING scroll labelled QUOSSI XAOMP. 724 | D:1 | 724 ||| READING scroll labelled DEL HAUR OSEPSUIV. 725 | D:1 | 725 ||| READING 4 scrolls labelled BEYDUC HENUNI. 730 | D:1 | 730 ||| READING scroll labelled VEAGUN NUNOQEI. 831 | D:1 | 831 ||| READING scroll labelled YCOAPL ATWA. 832 | D:1 | 832 ||| READING scroll labelled HIKOUS FUIM. 832 | D:1 | 832 ||| BRANDING +0 shortbow. 833 | D:1 | 833 ||| DROPPING scroll of butterflies. 834 | D:1 | 834 ||| DROPPING potion of brilliance. 847 | D:2 | Found a shimmering altar of Xom. 911 | D:2 | Reached XP level 4. HP: 22/22 MP: 5/5 1146 | D:2 | 1146 ||| UPGRADING to +6 ring of strength. 1147 | D:2 | 1147 ||| READING scroll labelled SEHUET FARRAZO. 1147 | D:2 | 1147 ||| ENCHANTING +0 shortbow of draining. 1155 | D:3 | 1155 ||| STAIRDANCE 1160 | D:3 | 1160 ||| STAIRDANCE 1167 | D:2 | Reached XP level 5. HP: 26/26 MP: 6/6 1174 | D:3 | 1174 ||| STAIRDANCE 1182 | D:3 | 1182 ||| STAIRDANCE 1274 | D:3 | Found a broken altar of Ashenzari. 1274 | D:3 | Found an ornate altar of the Wu Jian Council. 1283 | D:3 | Found a basalt altar of Yredelemnul. 1287 | D:3 | Found a radiant altar of Vehumet. 1289 | D:3 | Found a shimmering altar of Xom. 1295 | D:3 | Found a shimmering blue altar of Sif Muna. 1312 | D:3 | Noticed a centaur 1316 | D:3 | Killed a centaur 1317 | D:3 | Reached skill level 6 in Ranged Weapons 1326 | D:3 | 1326 ||| SWAPPING to +0 orcbow of draining. 1327 | D:3 | 1327 ||| DROPPING +0 shortbow of draining. 1469 | D:3 | Reached XP level 6. HP: 30/30 MP: 7/7 1945 | D:3 | 1945 ||| UPGRADING to amulet of regeneration. 1950 | D:3 | 1950 ||| UPGRADING to +4 ring of protection. 1952 | D:3 | 1952 ||| DROPPING ring of positive energy. 1953 | D:3 | 1953 ||| READING 2 scrolls labelled SOBBUS JUYR. 1954 | D:3 | 1954 ||| DRINKING 2 golden potions. 1954 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1954 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1954 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1955 | D:3 | 1955 ||| DRINKING potion of mutation. 1955 | D:3 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 1955 | D:3 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 1955 | D:3 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1955 | D:3 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1955 | D:3 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1955 | D:3 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 1965 | D:3 | 1965 ||| DROPPING scroll of poison. 1967 | D:3 | 1967 ||| Stepping ~*~*~tactically~*~*~ (cloud). 2068 | D:4 | Noticed Ijyb 2073 | D:4 | Killed Ijyb 2077 | D:4 | Reached skill level 6 in Dodging 2115 | D:4 | Noticed Edmund 2118 | D:4 | 2118 ||| ZAPPING wand of acid (6) at 2,-5 (Edmund; floor). 2119 | D:4 | 2119 ||| ZAPPING wand of acid (5) at 2,-4 (Edmund; floor). 2120 | D:4 | 2120 ||| ZAPPING wand of acid (4) at 1,-3 (Edmund; floor). 2121 | D:4 | 2121 ||| ZAPPING wand of acid (3) at 1,-2 (Edmund; floor). 2122 | D:4 | 2122 ||| ZAPPING wand of acid (2) at 1,-1 (Edmund; floor). 2122 | D:4 | Killed Edmund 2123 | D:4 | Reached XP level 7. HP: 35/35 MP: 8/8 2159 | D:4 | Noticed Pikel 2159 | D:4 | 2159 ||| RETREEEEATING. 2161 | D:4 | 2161 ||| RETREEEEATING. 2162 | D:4 | 2162 ||| RETREEEEATING. 2163 | D:4 | 2163 ||| RETREEEEATING. 2165 | D:4 | 2165 ||| ZAPPING wand of acid (1) at 2,-3 (Pikel; floor). 2169 | D:4 | HP: 4/35 [Pikel/+0 whip of electrocution (15)] 2169 | D:4 | Slain by Pikel Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, hellmonk_ecumenical_altar_watching_god D:2: layout_rooms, basic_altar, st_stairs_3 D:3: layout_loops_cross, nicolae_overflow_hallway_of_the_gods, corner_web_ring, minmay_misc_feat_nine_boxes D:4: layout_loops_ring, minmay_temple_entry_wispy, uniq_edmund, uniq_ijyb, uniq_pikel, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 5 6 | 6.5 Ranged Weapons | 5 6 | 6.9 Fighting | 2 | 2.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 125 | 68 | || 193 Orcbow | | 39 | 19 || 58 Evoke: Wand | | 5 | 1 || 6 Use: Scroll | 8 | 2 | || 10 Potion | | 2 | || 2 Armour: Robe | 17 | 14 | 4 || 35 Dodge: Dodged | 67 | 50 | 2 || 119 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 542 | 214 | 28.3 | 83 | 5 | 5.7 +---------+---------+-------+---------+---------+------- D:1 | 65 | 0 | 0.0 | 37 | 0 | 0.0 D:2 | 119 | 17 | 12.5 | 19 | 3 | 13.6 D:3 | 236 | 0 | 0.0 | 20 | 0 | 0.0 D:4 | 122 | 197 | 61.8 | 7 | 2 | 22.2 +---------+---------+-------+---------+---------+-------