qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -1, D:1) a +0 spear (6, 32, D:1) a There-And-Back Book (7, 20, D:1) a +0 plate armour (10, 29, D:1) a +0 dagger (12, 26, D:1) a +0 ring mail (13, -1, D:1) a +0 whip (13, 5, D:1) a scroll of butterflies (15, 36, D:1) a +0 dagger (17, -3, D:1) a +0 dagger (19, 23, D:1) a +0 robe (20, 41, D:1) a +0 flail (22, 45, D:1) a +0 dagger (27, 16, D:1) a flux talisman (29, 26, D:1) a +0 dagger (36, 29, D:1) 3 stones (39, -4, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a rat corpse (4, 20, D:2) a +0 club a quokka corpse (skeletalised by now) (9, 5, D:2) an adder skeleton (11, 2, D:2) a +0 dagger (12, 5, D:2) a +0 whip 2 stones (14, 21, D:2) a hobgoblin corpse (skeletalised by now) (17, 4, D:2) a +0 ring mail (19, 22, D:2) a +0 club (20, 4, D:2) a +0 short sword (20, 15, D:2) a jackal corpse (skeletalised by now) (22, 21, D:2) a frilled lizard skeleton (24, -10, D:2) a +0 dagger (25, -8, D:2) a ball python corpse (skeletalised by now) (31, 16, D:2) a +4 dagger (40, -1, D:2) a +0 dagger (41, 0, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a stone (2, 25, D:3) 13 gold pieces (11, -12, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (12, -11, D:3) a +0 club a boomerang an orc corpse (13, -3, D:3) a +0 club (16, 17, D:3) a +0 mace (18, -4, D:3) a book of Vapours (27, 17, D:3) a +1 flail of protection a +0 scale mail the human corpse of Terence