qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (6, -7, D:1) 7 stones (22, 20, D:1) 4 potions of degeneration a scroll of butterflies (25, 8, D:1) a +1 short sword of venom (27, 22, D:1) 5 poisoned darts (42, 15, D:1) 5 stones (46, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, -22, D:2) a +0 whip 2 stones (7, -43, D:2) a +0 quarterstaff (10, 5, D:2) a +0 dagger (24, -3, D:2) a +0 club a +0 animal skin (28, -9, D:2) a +0 short sword (28, 5, D:2) a +0 dagger (28, 6, D:2) a +0 club (28, 8, D:2) a +0 club a +0 dagger (28, 9, D:2) a +0 dagger a +0 dagger (34, -10, D:2) a book of Sloth (35, -36, D:2) the staff of the Valley of Death {*Slow rC+ Int+5 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rC+: It protects you from cold. *Slow: It may slow you when you take damage. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (47, -18, D:2) a +0 leather armour (53, -46, D:2) a +0 club (59, -5, D:2) a potion of degeneration (61, -13, D:2) a +0 dagger (63, -20, D:2) a scroll of amnesia a potion of berserk rage a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a serpent talisman (5, -12, D:3) 3 stones (8, -6, D:3) a book of Armaments (15, -9, D:3) a scroll of blinking (15, -8, D:3) a +0 club a gnoll corpse (19, -7, D:3) a scroll of identify (19, -4, D:3) a +0 short sword 3 stones