qw Level 1 of the Dungeon (0, 0, D:1) 3 stones (2, -5, D:1) a +0 leather armour (6, -4, D:1) a +0 dagger (17, 8, D:1) a +0 scale mail (22, 2, D:1) a +0 club (24, 16, D:1) a +0 mace (26, 8, D:1) a +0 whip (27, 11, D:1) a +0 club (29, -6, D:1) 5 stones (45, -6, D:1) a +0 dagger (46, -2, D:1) a +2 dagger of venom (47, 25, D:1) a +0 club (50, 15, D:1) a +0 dagger (52, 25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Obuts's General Store a wand of paralysis (13) (343 gold) a +0 hand axe (33 gold) a +0 leather armour (22 gold) a +0 plate armour of cold resistance (330 gold) the +8 sling of the Burning Viper {flame, rPois rN+ Int+3 Stlth+} (739 gold) Int+3: It affects your intelligence (+3). rPois: It protects you from poison rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a potion of degeneration (11 gold) 8 stones (8 gold) a +0 sling (16 gold) a wand of paralysis (9) (237 gold) (0, 0, D:2) a scroll of butterflies (11, -2, D:2) a +0 dagger (19, 16, D:2) a +0 dagger (21, 18, D:2) a gnoll skeleton (21, 26, D:2) a gnoll skeleton (22, 42, D:2) a potion of berserk rage (29, 41, D:2) a bat corpse (33, -7, D:2) a scroll of immolation (35, 33, D:2) 7 stones (41, 5, D:2) a +0 ring mail (42, 28, D:2) a +2 chain mail of fire resistance (54, 30, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (2, 0, D:3) a bombardier beetle corpse (5, -1, D:3) a book of Debilitation (6, 0, D:3) a +0 spear