qw Level 1 of the Dungeon (0, 0, D:1) a scarf of shadows (2, -17, D:1) a +0 sling (2, -9, D:1) 7 stones (3, 14, D:1) a +0 dagger (4, -9, D:1) 2 stones (4, 9, D:1) a book of the Senses (9, 3, D:1) a +0 sling (11, 24, D:1) a scroll of butterflies (18, 19, D:1) a +0 club (33, 26, D:1) a +0 club (35, 30, D:1) a +5 mace (37, 26, D:1) a maw talisman (40, 25, D:1) a +0 dagger (41, -17, D:1) a +0 dagger (45, -3, D:1) 8 stones (45, -2, D:1) a +0 whip (50, -6, D:1) a staff of air Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, -14, D:2) a +0 dagger (22, -33, D:2) a +0 short sword (35, -25, D:2) a +0 short sword (46, -10, D:2) a +0 long sword (48, 22, D:2) a +0 short sword (56, -39, D:2) a +0 ring mail (61, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 8, D:3) 5 stones (3, 13, D:3) a storm talisman (4, 11, D:3) a +0 robe (4, 16, D:3) 4 stones (5, 12, D:3) 4 stones (6, -2, D:3) a +0 short sword (6, 5, D:3) a +0 dagger (12, 11, D:3) a +0 short sword (18, -7, D:3) a +0 war axe a +0 mace (18, 29, D:3) a +0 short sword (22, 0, D:3) a +0 dagger (22, 3, D:3) a +0 dagger (22, 5, D:3) a +0 dagger (26, 4, D:3) the +1 quarterstaff "Hellblazer" {elec, *Corrode rN+++ Int-3 Dex+6} Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). rN+++: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. (27, -1, D:3) a +0 dagger (28, 20, D:3) a +4 ring of protection (31, 31, D:3) a +3 shortbow (38, 2, D:3) a +0 mace (38, 13, D:3) a +0 dagger a +0 robe (41, 23, D:3) a potion of magic (42, 5, D:3) a +0 sling a +0 club a ring of protection from cold Level 4 of the Dungeon (0, 0, D:4) 4 stones (6, 7, D:4) a +0 flail (18, -9, D:4) a +0 long sword (19, -9, D:4) a +0 dagger (27, 7, D:4) a +0 robe (29, 27, D:4) 4 stones (35, 20, D:4) a +0 buckler (35, 22, D:4) a +0 mace (37, -2, D:4) a potion of invisibility (39, -3, D:4) a +0 spear a +0 club (39, -2, D:4) a +0 halberd (42, 0, D:4) a +3 flail of protection (56, 10, D:4) a potion of lignification (62, -20, D:4) a +0 short sword 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (still there?) a +0 leather armour (still there?) a +0 falchion (still there?) 8 poisoned darts (still there?) a +0 whip (still there?) a +0 hand axe (still there?) a +0 hand axe (still there?) (0, 2, D:5) a curare-tipped dart (still there?) a +0 club (still there?) a +0 dagger (still there?) a +0 ring mail (still there?) a +0 club (still there?) a +0 dagger (still there?) (1, -5, D:5) the +4 ring mail "Sof Qops" {rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (1, 0, D:5) a stone (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 short sword of venom (still there?) a +0 short sword (still there?) (1, 1, D:5) a +0 short sword a +0 dagger a +0 ring mail a +0 club (1, 2, D:5) 9 gold pieces (still there?) a +0 leather armour (still there?) a +0 club (still there?) 4 poisoned darts (still there?) a +0 dagger (still there?) (2, -19, D:5) 2 boomerangs a +0 trident (4, -20, D:5) a +0 hand axe (4, -9, D:5) a +0 hand axe (6, -12, D:5) a +0 dagger (9, -22, D:5) a ring of see invisible a +0 club (15, -16, D:5) a +0 spear (16, -39, D:5) a book of Spectacle (17, -35, D:5) a +0 flail (17, -32, D:5) a +0 hand axe a +0 club a +0 hand axe (18, -32, D:5) a +0 falchion (19, -32, D:5) a +0 hand axe (29, -41, D:5) a serpent talisman (31, -19, D:5) a scroll of blinking (33, -32, D:5) 4 stones (37, -24, D:5) a +0 quarterstaff (43, -40, D:5) 2 stones (43, -32, D:5) 3 stones (51, -2, D:5) a +0 trident a +0 leather armour (51, 3, D:5) a +0 flail (52, -2, D:5) a +0 dagger (55, 6, D:5) a +0 dagger (56, -9, D:5) a +0 club (59, -18, D:5) a +0 whip (59, -17, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Pasirhya's Antique Weapon Emporium a +0 trident (91 gold) a +1 great sword of holy wrath (486 gold) a +0 dagger (52 gold) a +0 trident (91 gold) a +0 quarterstaff (104 gold) a +0 sling (39 gold) a +1 war axe of electrocution (408 gold) a +0 trident (91 gold) (5, -1, D:6) a scroll of immolation (5, 0, D:6) a potion of curing (5, 1, D:6) 14 gold pieces (9, -9, D:6) a +0 chain mail (11, 22, D:6) a +0 war axe (13, -15, D:6) a +0 short sword 5 stones (14, -14, D:6) a scroll of vulnerability (24, 9, D:6) a +0 helmet (27, -4, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (27, 0, D:6) 4 stones a +0 short sword (27, 2, D:6) 2 poisoned darts a +0 dagger (28, -3, D:6) a +0 dagger (30, 15, D:6) a +0 long sword (35, 18, D:6) 9 stones (37, 3, D:6) a +6 shortbow of draining (39, 8, D:6) a +1 long sword of holy wrath (40, -16, D:6) a +4 ring of protection (44, -4, D:6) 5 atropa-tipped darts (47, 21, D:6) a +0 dagger (49, 19, D:6) a book of Armaments (52, -6, D:6) a +0 giant club Level 7 of the Dungeon (2, -29, D:7) a +0 falchion (16, -27, D:7) a +4 dire flail a +0 ring mail (17, -26, D:7) a +3 scimitar a +0 robe (18, -14, D:7) a +4 long sword of freezing a +0 robe (24, -15, D:7) a +2 short sword a +0 robe (25, -36, D:7) a +0 giant spiked club (27, -48, D:7) a wand of flame (10) (28, -44, D:7) 3 scrolls of vulnerability (28, -2, D:7) a +0 robe (30, -42, D:7) 4 stones (30, -25, D:7) a +0 leather armour (31, -51, D:7) the ring "Vinwun" {rElec rF+ Will+} [ring of willpower] rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (32, -24, D:7) a +0 shortbow (33, -13, D:7) a +0 robe a +0 dagger (36, -12, D:7) a +0 mace a +0 robe a +0 dagger (37, -13, D:7) a +0 scale mail a +0 hand axe a +0 chain mail a +0 hand axe (45, -24, D:7) a maw talisman (45, -14, D:7) the +3 leather armour "Jyehuesch" {Fly rN+ Str-2} Str-2: It affects your strength (-2). rN+: It protects you from negative energy. Fly: It grants you flight. (49, -24, D:7) 8 stones (50, -13, D:7) 7 stones (52, -10, D:7) a +0 shortbow 5 stones (57, -22, D:7) 7 stones (58, -24, D:7) a +0 trident (58, -21, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (8, 41, D:8) a +0 falchion of electrocution a +0 leather armour (15, 37, D:8) a +0 shortbow (17, 51, D:8) a staff of conjuration (19, 47, D:8) a +0 hand axe a +0 flail (20, 4, D:8) a scroll of amnesia a potion of degeneration a scroll of fog (20, 45, D:8) a +0 club a +0 ring mail (20, 46, D:8) a +2 dagger of venom a +0 robe (23, 15, D:8) a wand of flame (3) (26, 23, D:8) a +0 sling (35, 12, D:8) a +0 shortbow (48, 23, D:8) a +1 helmet Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow a centaur corpse (2, 20, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (3, 20, D:9) a +0 mace a +0 trident an orc corpse (4, 20, D:9) a +3 dagger a +0 robe an orc corpse (5, 21, D:9) a +0 dagger a +0 robe an orc corpse (11, 22, D:9) a scroll of summoning (12, 16, D:9) a blade talisman (41, 11, D:9) a +0 hand axe (42, 11, D:9) a +0 dagger a +0 robe (43, 10, D:9) a +0 club a +0 halberd a +0 chain mail a +0 flail an orc corpse (49, 15, D:9) 6 stones (54, 13, D:9) a +0 orcbow the Ecumenical Temple