qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -3, D:1) a +0 whip (9, -8, D:1) a beast talisman (26, 6, D:1) a +0 ring mail (31, 4, D:1) a stone (33, -22, D:1) a +0 dagger of speed (33, -14, D:1) a +0 hand axe (34, -28, D:1) a +0 robe (37, -30, D:1) a +0 hand axe (37, 1, D:1) a +0 whip (40, 13, D:1) a scroll of vulnerability a scroll of butterflies (42, -22, D:1) a +0 heavy sling (45, -19, D:1) 6 stones (48, -17, D:1) 5 curare-tipped darts (49, 2, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (5, 16, D:2) 5 stones (20, 2, D:2) a rat corpse (skeletalised by now) (22, 5, D:2) a frilled lizard corpse (skeletalised by now) (24, -11, D:2) a staff of conjuration (33, 23, D:2) 2 stones (36, -5, D:2) a quokka corpse (skeletalised by now) (38, 20, D:2) 5 stones (42, 1, D:2) a bat corpse (44, 6, D:2) a quokka corpse (52, 22, D:2) a +0 pair of gloves (53, -6, D:2) a +0 dagger (57, 2, D:2) a +0 whip 4 stones (61, 2, D:2) a +0 dagger Level 3 of the Dungeon (1, 0, D:3) a +0 club a goblin corpse (2, 3, D:3) a scroll of vulnerability (7, -5, D:3) a +0 club (8, -11, D:3) a +0 mace (17, 9, D:3) a jackal corpse (27, -20, D:3) a +0 mace