qw Level 1 of the Dungeon (0, 15, D:1) a +0 leather armour (13, -17, D:1) a +0 leather armour (20, -6, D:1) a +0 ring mail (20, 19, D:1) a +0 club (23, -8, D:1) a +0 robe (25, -32, D:1) a +0 ring mail (43, -5, D:1) a +0 dagger (44, -26, D:1) a potion of attraction a scroll of butterflies (44, 16, D:1) a +0 dagger (50, 9, D:1) a +0 pair of gloves Level 2 of the Dungeon [Shop] Onaix's Jewellery Shoppe an amulet of the acrobat (300 gold) a ring of willpower (250 gold) a ring of poison resistance (200 gold) a ring of flight (175 gold) a ring of fire (250 gold) a ring of willpower (250 gold) an amulet of reflection (300 gold) a +6 ring of dexterity (360 gold) a ring of flight (175 gold) a ring of ice (250 gold) [Shop] Bufrau's Weapon Shop a +0 morningstar (52 gold) 4 stones (5 gold) a +0 sling (19 gold) the +0 flail "Yggeuc Xyawi" {freeze, ^Drain Str+3 Int-2 Dex+4} (236 gold) Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). ^Drain: It drains your maximum health when unequipped. a +0 long sword (45 gold) a +0 great mace of protection (127 gold) [Shop] Jittav's Magic Scroll Shop a scroll of immolation (48 gold) a scroll of vulnerability (48 gold) a scroll of vulnerability (48 gold) a scroll of revelation (90 gold) a scroll of enchant armour (90 gold) a scroll of noise (12 gold) a scroll of fear (48 gold) [Shop] Larhuesoaw's Armour Shop a +0 robe (7 gold) the +2 pair of boots of the Tundras {Dex+3} (278 gold) Dex+3: It affects your dexterity (+3). +2 steam dragon scales (520 gold) a +0 pair of gloves (45 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) an orb of light (160 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) (0, 0, D:2) a +0 dagger (1, 20, D:2) 3 poisoned darts (3, 33, D:2) 6 stones (5, 20, D:2) a +0 ring mail (8, 34, D:2) a +0 dagger (10, 42, D:2) a +0 dagger (17, 53, D:2) a +0 rapier (22, 42, D:2) a +0 spear (25, 30, D:2) a +0 chain mail (28, 24, D:2) a +0 mace (28, 34, D:2) a +0 dagger (34, 27, D:2) the +9 rapier of Dismemberment {venom, rElec rC- Will+ Dex+3} Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Level 3 of the Dungeon (0, 0, D:3) a scroll of poison (1, 6, D:3) a frilled lizard corpse (skeletalised by now) (3, 1, D:3) a +0 whip (9, -19, D:3) a jackal corpse (skeletalised by now) (9, -17, D:3) a jackal corpse (skeletalised by now) (15, 17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (16, -14, D:3) a +0 ring mail (16, -13, D:3) a +0 dagger 4 stones the +0 chain mail of Incorporation {-Tele Dex+2 Slay+2} Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). -Tele: It prevents most forms of teleportation. (16, 17, D:3) a +0 dagger 7 poisoned darts (18, 14, D:3) a potion of attraction (23, 20, D:3) a +0 club (29, 4, D:3) a +0 trident (30, -16, D:3) a +0 short sword (32, 20, D:3) a +0 club a goblin corpse (skeletalised by now) (33, 13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (33, 15, D:3) a +0 club (33, 16, D:3) a +0 club a +0 sling a +0 club a goblin corpse (skeletalised by now) (33, 17, D:3) a +0 dagger (33, 18, D:3) a +0 helmet a +0 animal skin a +0 club the hobgoblin corpse of Robin (skeletalised by now) (34, 13, D:3) a +0 club a goblin corpse (skeletalised by now) (38, 12, D:3) a potion of lignification (39, 0, D:3) a +0 dagger (39, 17, D:3) a +0 mace (45, -18, D:3) a +0 dagger (45, 21, D:3) a scroll of poison (52, -12, D:3) a scroll of poison (54, -1, D:3) 4 stones (54, 8, D:3) a +1 pair of gloves (57, -3, D:3) a scroll of vulnerability (58, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (5, 10, D:4) a +0 war axe (13, 8, D:4) an adder corpse (15, 0, D:4) a +1 dagger of venom (22, 17, D:4) a stone a +0 dagger the Ecumenical Temple