qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (9, 0, D:1) a +1 dagger of venom (10, 8, D:1) a potion of attraction a scroll of noise a scroll of butterflies a +0 leather armour (10, 24, D:1) a +0 robe (17, 34, D:1) a +0 club (18, 35, D:1) a +0 falchion (27, 7, D:1) a +0 club (29, 35, D:1) a +0 mace (30, 25, D:1) a jackal corpse (skeletalised by now) (30, 26, D:1) 3 stones (34, 3, D:1) a +0 club (34, 20, D:1) 5 stones (35, 40, D:1) a ball python corpse (skeletalised by now) (37, 15, D:1) a +0 whip (38, 27, D:1) a rat corpse (skeletalised by now) (39, 28, D:1) a jackal corpse (skeletalised by now) (42, 18, D:1) a beast talisman (47, -7, D:1) a +0 short sword (47, -2, D:1) a frilled lizard corpse (skeletalised by now) (48, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (3, 13, D:2) a +0 club a goblin corpse (7, 11, D:2) a ball python corpse (12, 12, D:2) a book of the Wilderness (13, 7, D:2) a serpent talisman (22, 16, D:2) a +0 plate armour (39, 6, D:2) 3 stones (41, 5, D:2) 4 stones