qw Level 1 of the Dungeon [Shop] Tiummock's Book Emporium Great Wizards, Vol. VII (300 gold) a book of Battle (260 gold) a book of Iron (320 gold) a book of Lightning (360 gold) a book of Debilitation (280 gold) a book of Displacement (220 gold) a book of Frost (200 gold) a book of Spatial Translocations (180 gold) a book of the Warp (420 gold) a book of Armaments (360 gold) a book of Blood (280 gold) (0, 0, D:1) a +0 club (7, -4, D:1) a +0 mace (10, 2, D:1) a staff of earth (14, 1, D:1) a potion of brilliance a scroll of butterflies a +0 leather armour (14, 22, D:1) a +0 spear (15, 46, D:1) 5 stones (20, 9, D:1) a +0 leather armour (21, 3, D:1) a +0 club (21, 12, D:1) 4 boomerangs (23, 1, D:1) a +0 dagger (43, 1, D:1) a +0 spear Level 2 of the Dungeon (3, 8, D:2) the +3 flail of the Fox {flame, rF+ rC- Str+6 Dex+2} Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (4, 15, D:2) a +0 dagger (11, -1, D:2) a +0 club (14, -3, D:2) a +0 whip (25, 1, D:2) a +0 hammer (25, 32, D:2) a +0 tower shield (28, 12, D:2) 5 poisoned darts (28, 31, D:2) 5 stones a +0 club (30, 7, D:2) a +0 club (30, 23, D:2) a +0 short sword 4 stones Level 3 of the Dungeon [Shop] Udijira's Distillery a potion of brilliance (44 gold) a potion of mutation (88 gold) a potion of degeneration (11 gold) a potion of degeneration (11 gold) a potion of degeneration (11 gold) a potion of attraction (33 gold) [Shop] Muzij's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) [Shop] Nicwag's Magic Scroll Shop a scroll of butterflies (52 gold) a scroll of enchant armour (97 gold) a scroll of amnesia (52 gold) (1, -32, D:3) 5 boomerangs (2, -14, D:3) 2 potions of brilliance (10, 12, D:3) a rat corpse (skeletalised by now) (12, -13, D:3) 6 stones (26, -9, D:3) 3 scrolls of revelation (35, -26, D:3) a potion of degeneration a scroll of noise Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse