qw Level 1 of the Dungeon (0, 0, D:1) a book of Armaments (7, 26, D:1) a +0 whip 4 stones (8, 40, D:1) a book of Armaments (10, 13, D:1) a +0 dagger 5 stones (10, 40, D:1) a scroll of butterflies a +0 leather armour (14, 6, D:1) a +0 club (19, 42, D:1) a +0 club a +0 dagger (31, 12, D:1) a +0 hand axe (41, 39, D:1) a +4 heavy quarterstaff (48, 42, D:1) a +0 dagger 4 stones (51, 43, D:1) an orb of wrath (53, 21, D:1) a +0 whip (69, 26, D:1) a +2 rapier of draining Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 14, D:2) a quokka corpse (11, 6, D:2) a +0 club a goblin corpse (21, 4, D:2) a hobgoblin corpse (skeletalised by now) (28, -15, D:2) a +0 trident (30, -19, D:2) a +0 club 4 stones a kobold skeleton an adder skeleton (31, 3, D:2) a +0 leather armour (34, -17, D:2) a ball python skeleton (36, -19, D:2) 2 potions of ambrosia a potion of brilliance (38, -21, D:2) a beast talisman (38, -12, D:2) a +0 dagger (46, 10, D:2) a book of Scorching