qw Level 1 of the Dungeon (1, 2, D:1) a +0 dagger (6, 0, D:1) a +0 robe (27, 13, D:1) a +0 long sword (33, 8, D:1) 7 stones (39, -13, D:1) a +0 club (42, -3, D:1) a +0 whip a stone (42, 22, D:1) a scroll of butterflies a +0 scale mail a +0 leather armour (52, 2, D:1) a +0 dagger a stone (53, 0, D:1) a Young Poisoner's Handbook Level 2 of the Dungeon (8, -41, D:2) a +0 whip 4 stones (9, 12, D:2) the +1 mace of Sunlight {flame, rElec rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. (10, -13, D:2) a +0 club (33, -31, D:2) a +0 spear of distortion (36, 14, D:2) a +0 sling (42, 12, D:2) 6 poisoned darts (43, -22, D:2) a +2 short sword of venom (45, -31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 17, D:3) a +0 short sword (8, 11, D:3) a potion of degeneration (17, 23, D:3) a +0 spear (18, 36, D:3) a +0 club 4 stones (19, 14, D:3) a potion of lignification (19, 23, D:3) a +0 whip (22, 12, D:3) a book of Party Tricks (23, 2, D:3) a +0 dagger of draining (32, 10, D:3) a +0 whip a +0 mace a +0 leather armour (32, 11, D:3) a +0 dagger a +0 robe (37, 13, D:3) a +0 club (45, 5, D:3) a +0 dagger (47, 3, D:3) a +0 chain mail a +0 dagger (52, 18, D:3) a +0 rapier (55, 17, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 3, D:4) a +0 club (2, 3, D:4) a +0 spear (6, 20, D:4) a +0 short sword 6 poisoned darts (12, -13, D:4) a +0 mace (12, 31, D:4) a scarf of harm (13, 17, D:4) a +0 short sword a stone (14, 20, D:4) a +0 robe (16, 32, D:4) a +0 hand axe (25, 17, D:4) a +0 trident (36, 15, D:4) a +0 club (41, 5, D:4) a +0 flail (42, 10, D:4) a +0 short sword (45, -1, D:4) a +1 dagger of protection Level 5 of the Dungeon (0, 0, D:5) a book of Touch (7, 2, D:5) a +0 dagger a +0 flail a +0 flail a +0 mace a +0 leather armour an orc corpse (8, 1, D:5) a +0 dagger (8, 3, D:5) a bombardier beetle corpse (11, -2, D:5) a +0 hand axe the Ecumenical Temple