qw Level 1 of the Dungeon (0, 0, D:1) 2 stones (2, 7, D:1) a +0 club (5, -15, D:1) a +0 leather armour (13, -15, D:1) a flux talisman (18, 1, D:1) 2 poisoned darts (19, 16, D:1) a +0 robe (23, 6, D:1) a +0 club (29, 21, D:1) a +0 dagger (40, -6, D:1) 6 boomerangs (42, 20, D:1) a There-And-Back Book (46, 19, D:1) 5 stones (47, -12, D:1) a +0 chain mail (54, 7, D:1) a scroll of butterflies Level 2 of the Dungeon (3, 6, D:2) a +0 club (9, -7, D:2) 2 poisoned darts (9, 0, D:2) a +0 club (11, -25, D:2) an adder corpse (skeletalised by now) (16, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (31, 14, D:2) a potion of degeneration a +0 scale mail a +0 leather armour (33, 18, D:2) the +2 short sword of Articulation {speed, *Noise rElec rPois Str-2} Str-2: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison *Noise: It may make a loud noise when swung. (36, 15, D:2) a +0 whip 3 stones (40, -21, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (4, 6, D:3) a scroll of revelation (19, -6, D:3) a quokka corpse (20, 7, D:3) a +0 short sword a kobold corpse (21, 16, D:3) a +0 hand axe a boomerang a +0 scale mail an orc corpse (22, -1, D:3) a scroll of revelation (22, 18, D:3) a +0 hand axe