qw Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, 1, D:1) a +0 club (6, -5, D:1) a +0 club (6, 24, D:1) a +2 whip of electrocution (6, 43, D:1) a potion of magic a scroll of butterflies (7, 36, D:1) a +0 club (8, -2, D:1) a +0 sling (13, 21, D:1) a +0 short sword (14, -3, D:1) a +0 club (25, 0, D:1) 6 stones (46, 28, D:1) a +0 club (51, 33, D:1) a +0 whip (52, 26, D:1) a +0 club (55, -4, D:1) a +0 club Level 2 of the Dungeon (6, 26, D:2) a +0 ring mail (9, 25, D:2) a +0 spear (16, 16, D:2) a +0 dagger 4 stones (20, 42, D:2) a +0 dagger (24, 50, D:2) 6 javelins (25, 29, D:2) 8 stones (26, 21, D:2) 8 stones (38, 4, D:2) a +0 whip (42, 11, D:2) a +0 mace (43, 16, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gaxeim's Weapon Emporium a +0 mace (42 gold) the +4 whip "Xeetz" {heavy, Int+4 SInv} (617 gold) Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. a +0 falchion (42 gold) a +0 club (14 gold) a +1 vampiric halberd (266 gold) a +0 spear (42 gold) 3 poisoned darts (25 gold) a +0 falchion (42 gold) 5 poisoned darts (42 gold) a +3 hand axe of flaming (313 gold) a +2 short sword of protection (218 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (3, -19, D:3) a +0 leather armour (13, -29, D:3) a +0 leather armour (14, 1, D:3) a +0 mace (15, -30, D:3) a +3 vampiric scythe a +0 robe (15, 6, D:3) a +0 hand axe (16, 2, D:3) a +0 dagger 3 stones (16, 4, D:3) a +0 club an orc skeleton (17, -30, D:3) a +0 leather armour (17, 2, D:3) a +0 flail 2 boomerangs a +0 chain mail (21, 8, D:3) a rat corpse (22, -24, D:3) a +0 war axe a +0 chain mail (24, 14, D:3) 5 stones (32, 0, D:3) a +0 hammer (39, 5, D:3) 5 stones (41, 9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (10, -2, D:4) a +0 trident a +0 leather armour (11, -7, D:4) a +0 mace (11, -5, D:4) a +0 falchion an orc corpse (12, -3, D:4) a +0 club a hobgoblin corpse (14, 2, D:4) a +0 short sword (15, 1, D:4) a manual of Polearms (21, -3, D:4) a +0 flail a +0 leather armour 4 stones an orc corpse