qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -3, D:1) a +0 dagger (17, 32, D:1) a +0 hand axe (23, 4, D:1) a book of Conjurations (28, 27, D:1) a +0 club (33, 20, D:1) a +0 leather armour (33, 36, D:1) a potion of attraction a scroll of butterflies a +0 leather armour (37, 13, D:1) a +0 dagger (37, 24, D:1) a +0 whip (46, -4, D:1) a +0 club (48, -14, D:1) a +0 club (49, -2, D:1) a +0 dagger a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (3, -11, D:2) a frilled lizard corpse (skeletalised by now) (9, -9, D:2) a +0 ring mail (11, -24, D:2) a book of Debilitation (12, -21, D:2) an adder skeleton (13, -22, D:2) a hobgoblin skeleton (13, -21, D:2) an adder skeleton (16, -14, D:2) a ball python corpse (24, -16, D:2) an adder skeleton (25, -3, D:2) a +0 club a gnoll corpse (25, -2, D:2) a +0 spear a +0 spear (31, 5, D:2) 2 stones (37, -28, D:2) a +0 leather armour (39, -18, D:2) the +0 short sword of Kindness {speed, rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity.