qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -31, D:1) a +0 mace (7, -22, D:1) a scroll of butterflies (13, -39, D:1) a +0 dagger (13, -38, D:1) a +0 club (14, -37, D:1) a +0 club a +0 club (15, -39, D:1) a +0 club a +0 dagger (15, -38, D:1) a +0 dagger (17, -7, D:1) a +0 dagger (20, -28, D:1) a +0 dagger (20, 8, D:1) a +0 dagger (22, 1, D:1) a +0 leather armour (25, -23, D:1) a +0 whip (25, -9, D:1) a +0 short sword 4 stones (30, 0, D:1) a +0 club (38, -34, D:1) a +0 leather armour (42, -33, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 0, D:2) the +8 chain mail "Piexzerph" {Regen+ MP+9} MP+9: It affects your magic capacity (+9). Regen+: It increases your rate of health regeneration. (5, 9, D:2) a +3 dagger a +0 animal skin (7, 25, D:2) a +0 short sword (9, 7, D:2) a +0 dagger (9, 11, D:2) a +0 club (13, -2, D:2) a +0 dagger (15, 19, D:2) a +0 club (26, 13, D:2) 6 large rocks (28, 38, D:2) a +0 sling a +0 dagger (30, 38, D:2) a +0 short sword (47, 32, D:2) a +0 flail (54, 26, D:2) a scroll of immolation (64, 15, D:2) a blade talisman (65, 6, D:2) a scroll of fear a potion of lignification Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +1 robe of willpower the human corpse of Sigmund (18, 18, D:3) a quokka corpse (19, 28, D:3) a +0 short sword 4 poisoned darts (24, 28, D:3) a quokka corpse (26, 36, D:3) a flux talisman