qw Level 1 of the Dungeon (9, -20, D:1) a +0 short sword (12, -22, D:1) a +0 short sword (14, 20, D:1) a +0 dagger a stone (18, 3, D:1) a +0 leather armour (21, -15, D:1) a +0 dagger 2 stones (25, 0, D:1) a stone (27, -15, D:1) a book of the Tundra (36, -6, D:1) 4 stones (54, 20, D:1) a scroll of blinking a scroll of butterflies a +0 leather armour (61, -18, D:1) a +0 dagger Level 2 of the Dungeon (8, -15, D:2) a +0 leather armour (8, 4, D:2) a book of Storms (9, -10, D:2) 6 stones (10, 0, D:2) 6 stones (17, -6, D:2) a +0 chain mail (22, -12, D:2) 4 poisoned darts (24, -15, D:2) a +0 leather armour (27, 17, D:2) a +0 robe (28, -3, D:2) a serpent talisman (39, 1, D:2) 3 stones (40, -17, D:2) a +0 club (42, -2, D:2) a +0 robe (53, 22, D:2) a +4 hand axe (60, 11, D:2) a +0 club (60, 12, D:2) a +0 flail a +0 club (60, 13, D:2) a +0 whip (65, -5, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Guucamy's Weapon Boutique 6 curare-tipped darts (93 gold) 5 stones (6 gold) the +6 hand axe of Profit {freeze, rPois Str+2 Int+8 Stlth-} (860 gold) Str+2: It affects your strength (+2). Int+8: It affects your intelligence (+8). rPois: It protects you from poison Stlth-: It makes you less stealthy. a +1 hand axe of venom (137 gold) 4 stones (5 gold) 3 stones (3 gold) the +4 spear of Fate {freeze, Fly Int+3} (530 gold) Int+3: It affects your intelligence (+3). Fly: It grants you flight. 5 atropa-tipped darts (58 gold) a +0 war axe (45 gold) (0, 1, D:3) a +0 club (21, 13, D:3) a scroll of poison (22, 13, D:3) a potion of brilliance a potion of invisibility (24, 18, D:3) a flux talisman (26, -5, D:3) an adder corpse (skeletalised by now) (31, -5, D:3) a +0 ring mail (31, 17, D:3) a rat skeleton (35, 5, D:3) 4 stones (36, -2, D:3) a +0 leather armour (40, 6, D:3) a +0 sling the +7 short sword of the Jumping Tiger {heavy, rC- Int+6} Int+6: It affects your intelligence (+6). rC-: It makes you vulnerable to cold. (51, 36, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail a gnoll corpse