qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 3, D:1) a +0 club 4 stones (3, -25, D:1) a +0 whip a stone (4, -24, D:1) a +0 dagger (6, -9, D:1) a +0 dagger (11, -2, D:1) a +0 mace (13, -23, D:1) a +0 sling (15, -35, D:1) a -1 sling (15, -30, D:1) a +0 club (21, -2, D:1) 2 stones (28, -39, D:1) a +0 short sword (33, -32, D:1) 3 stones (33, -16, D:1) a +0 dagger (36, -31, D:1) a +0 dagger (46, -23, D:1) a +0 whip 2 stones (47, -18, D:1) a potion of invisibility a scroll of butterflies Level 2 of the Dungeon [Shop] Fannawk's Armour Emporium a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +1 robe of cold resistance (139 gold) a +4 ring mail of poison resistance (308 gold) a +0 leather armour of cold resistance (99 gold) [Shop] Miriseos's Weapon Shoppe a +0 trident (42 gold) 2 javelins (72 gold) a +0 club (12 gold) a +2 antimagic sling (198 gold) a +0 long sword (42 gold) 5 stones (6 gold) 2 atropa-tipped darts (21 gold) a +0 flail (42 gold) a +2 arbalest of freezing (241 gold) a +3 spectral quarterstaff (324 gold) [Shop] Huucudi's Jewellery Shop a ring of poison resistance (220 gold) a +4 ring of protection (396 gold) a serpent talisman (330 gold) a +6 ring of strength (396 gold) a ring of protection from fire (275 gold) a ring of positive energy (220 gold) a +6 ring of dexterity (396 gold) the ring of the Mage {Wiz Archmagi} (561 gold) [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. [Shop] Zaoth's Book Boutique a book of the Wilderness (380 gold) a book of Party Tricks (220 gold) a book of Spatial Translocations (180 gold) a book of Fire (320 gold) a book of Transmutation (280 gold) a book of Cantrips (160 gold) a book of Vapours (260 gold) a book of Dreams (240 gold) [Shop] Pacvueke's Jewellery Shop a ring of see invisible (180 gold) a ring of magical power (240 gold) a +5 ring of evasion (432 gold) the ring of Awe {rC+ Str+4 Stlth-} (468 gold) [ring of protection from cold] Str+4: It affects your strength (+4). rC+: It protects you from cold. Stlth-: It makes you less stealthy. a ring of positive energy (240 gold) a dragon-blood talisman (720 gold) an amulet of the acrobat (360 gold) (0, 0, D:2) a scroll of noise (11, 6, D:2) a +0 whip (18, -10, D:2) a potion of invisibility (21, 6, D:2) a +0 whip (25, 8, D:2) a +0 flail (26, -14, D:2) a +0 dagger (26, 8, D:2) a throwing net a +0 flail (36, -25, D:2) a +1 shortbow (36, -3, D:2) 3 stones (39, -25, D:2) a +0 chain mail (39, 6, D:2) a +0 dagger (50, 2, D:2) a +0 leather armour (54, -23, D:2) a +0 spear (55, -15, D:2) a +0 club (56, -9, D:2) a +0 flail (63, -25, D:2) a book of Displacement Level 3 of the Dungeon [Shop] Zageg's Antique Armour Boutique a +3 plate armour of willpower (1170 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a +2 robe of willpower (460 gold) a +0 pair of gloves (117 gold) a +0 robe (18 gold) a +0 pair of gloves of infusion (299 gold) the +6 ring mail "Mowur" {rPois rF+ Regen+} (1357 gold) rF+: It protects you from fire. rPois: It protects you from poison Regen+: It increases your rate of health regeneration. a +0 leather armour of positive energy (156 gold) the +1 chain mail of Sicuagats {Will- Int+7 Stlth+} (774 gold) Int+7: It affects your intelligence (+7). Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (10, 18, D:3) a +0 robe (15, 8, D:3) a +0 club (18, -4, D:3) a +0 robe (22, 0, D:3) a +0 hand axe (25, 1, D:3) a +0 hand axe (27, 2, D:3) a +0 hand axe 3 boomerangs a +0 short sword a +0 leather armour a +0 club (39, 23, D:3) 9 stones a +0 dagger (53, 29, D:3) 13 stones (55, 15, D:3) 2 poisoned darts (59, 28, D:3) a +0 club Level 4 of the Dungeon [Shop] Degeluut's Book Shop a book of Party Tricks (308 gold) the Volume of White Conjury (224 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Summon Ice Beast Ice/Summoning 3 a book of Fire (448 gold) a book of Iron (448 gold) a book of Callings (308 gold) a There-And-Back Book (420 gold) a book of Transmutation (392 gold) a Trismegistus Codex (392 gold) a book of the Earth (504 gold) a book of Scorching (420 gold) an Everburning Encyclopedia (532 gold) [Shop] Ystaugipaps's Armour Shop a +0 robe (9 gold) a +3 plate armour of cold resistance (630 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +2 pair of gloves of strength (301 gold) a +0 tower shield of protection (161 gold) [Shop] Sauzecog's Weapon Shop the +3 whip "Linequn" {drain, ^Drain Will++ Int+6} (665 gold) Int+6: It affects your intelligence (+6). Will++: It greatly increases your willpower. ^Drain: It drains your maximum health when unequipped. a +0 trident (49 gold) a +0 morningstar of protection (95 gold) the +6 war axe "Conservator" {venom, Str+7} (782 gold) Str+7: It affects your strength (+7). a +0 spear (42 gold) a +0 club (14 gold) a +2 scimitar of distortion (308 gold) a +6 heavy hand axe (523 gold) a +0 long sword (49 gold) (18, -46, D:4) a +0 club a +0 sling (18, -45, D:4) a +0 flail a +0 dagger a +0 leather armour a +0 short sword (21, -31, D:4) a +0 quarterstaff (24, -28, D:4) a +0 long sword (28, -13, D:4) a +0 robe (30, -55, D:4) a +0 long sword (34, -45, D:4) a +0 war axe (37, -49, D:4) a +0 whip (38, -18, D:4) a staff of death (40, -59, D:4) 5 poisoned darts (47, -5, D:4) a potion of degeneration a +0 leather armour (52, -37, D:4) 8 stones (53, -51, D:4) a +2 dagger of venom (56, -51, D:4) a +0 short sword (58, -10, D:4) a +0 club (59, -10, D:4) 8 stones (60, -36, D:4) a +0 leather armour a +0 short sword (69, -24, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a potion of brilliance (6, 1, D:5) a +0 leather armour (7, -33, D:5) a +0 giant club (17, -26, D:5) the +2 mace of Fofoare {holy, Fly Str+9 Int-5} Str+9: It affects your strength (+9). Int-5: It affects your intelligence (-5). Fly: It grants you flight. (22, -24, D:5) a +0 hand axe (25, -24, D:5) a +3 mace a +0 leather armour (25, -23, D:5) a +0 whip a +0 leather armour (26, -28, D:5) a potion of degeneration (27, -35, D:5) a +0 war axe (28, -24, D:5) a +0 short sword (45, 10, D:5) a +0 orcbow a centaur skeleton an iguana skeleton (49, 21, D:5) a stone (51, -15, D:5) a staff of conjuration (51, -11, D:5) a +0 robe (54, 19, D:5) a +0 whip (65, 7, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club a throwing net (1, 3, D:6) a +0 club a +0 robe a +0 spear a gnoll corpse (2, 4, D:6) a +0 club (2, 5, D:6) a +0 flail a gnoll corpse the Ecumenical Temple