qw Level 1 of the Dungeon (0, 6, D:1) a +0 club (14, -8, D:1) a +0 leather armour (17, -27, D:1) a +0 dagger 2 stones (19, 21, D:1) a +0 short sword (25, 18, D:1) a +0 short sword 2 stones (29, -29, D:1) a +0 sling (30, -26, D:1) a +0 dagger (32, -29, D:1) a +0 club (39, -20, D:1) a +0 club (39, 12, D:1) a scroll of butterflies a ring of flight (43, 2, D:1) a +0 whip 5 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of poison a potion of brilliance (4, 1, D:2) a staff of earth (7, -16, D:2) a flux talisman (8, -26, D:2) a +0 short sword (9, -9, D:2) a +0 short sword a stone (10, -45, D:2) a +0 sling (20, -9, D:2) a +0 whip (21, -40, D:2) a +0 whip (23, -41, D:2) the +2 whip of the Holding Dove {freeze, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (25, -8, D:2) a book of Armaments (28, -48, D:2) a scroll of blinking (35, -22, D:2) a +0 whip (36, -17, D:2) 7 stones (44, 5, D:2) a +0 quarterstaff